prefork.c   [plain text]


/* -*- c-file-style: "java"; indent-tabs-mode: nil -*-
 * 
 * distcc -- A simple distributed compiler system
 *
 * Copyright (C) 2002, 2003 by Martin Pool <mbp@samba.org>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
 * USA
 */


              /* The dead cry out with joy when their books are reprinted
               */



#include "config.h"

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include <syslog.h>
#include <signal.h>
#include <fcntl.h>

#include <sys/stat.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <sys/socket.h>
#include <sys/ioctl.h>

#include "exitcode.h"
#include "distcc.h"
#include "trace.h"
#include "util.h"
#include "dopt.h"
#include "exec.h"
#include "srvnet.h"
#include "types.h"
#include "daemon.h"


static int dcc_preforked_child(int listen_fd);

/*
 * TODO: It might be nice if killing a child, or dropping the socket caused
 * its compiler to be killed too.  This would probably require running the
 * compiler in a separate process group, and remembering to kill it when the
 * child is signalled.
 *
 * I can only think of a few cases where this would be a big deal: a runaway
 * compiler, where you probably can just manually kill that process, and a
 * client interrupt, in which case allowing the compiler to run to completion
 * is not such a big deal.
 */
     

/**
 * Main loop for the parent process with the new preforked implementation.
 * The parent is just responsible for keeping a pool of children and they
 * accept connections themselves.
 **/
int dcc_preforking_parent(int listen_fd)
{
    while (1) {
        pid_t kid;

        while (dcc_nkids < dcc_max_kids) {
            if ((kid = fork()) == -1) {
                rs_log_error("fork failed: %s", strerror(errno));
                return EXIT_OUT_OF_MEMORY; /* probably */
            } else if (kid == 0) {
                dcc_exit(dcc_preforked_child(listen_fd));
            } else {
                /* in parent */
                ++dcc_nkids;
                rs_trace("up to %d children", dcc_nkids);
            }
            
            /* Don't start them too quickly, or we might overwhelm a machine
             * that's having trouble. */
            sleep(1);

            dcc_reap_kids(FALSE);
        }

        /* wait for any children to exit, and then start some more */
        dcc_reap_kids(TRUE);

        /* Another little safety brake here: since children should not exit
         * too quickly, pausing before starting them should be harmless. */
        sleep(1);
    }
}



/**
 * Fork a child to repeatedly accept and handle incoming connections.
 *
 * To protect against leaks, we quit after 50 requests and let the parent
 * recreate us.
 **/
static int dcc_preforked_child(int listen_fd)
{
    int ireq;
    const int child_lifetime = 50;
    
    for (ireq = 0; ireq < child_lifetime; ireq++) {
        int acc_fd;
        struct dcc_sockaddr_storage cli_addr;
        socklen_t cli_len;
        
        cli_len = sizeof cli_addr;

        do {
            acc_fd = accept(listen_fd, (struct sockaddr *) &cli_addr,
                            &cli_len);
        } while (acc_fd == -1 && errno == EINTR);

        if (acc_fd == -1) {
            rs_log_error("accept failed: %s", strerror(errno));
            dcc_exit(EXIT_CONNECT_FAILED);
        }
        
        dcc_service_job(acc_fd, acc_fd,
                        (struct sockaddr *) &cli_addr, cli_len);

        dcc_close(acc_fd);
    }

    rs_log_info("worn out");

    return 0;
}