#ifndef OUTPUTDEV_H
#define OUTPUTDEV_H
#include <config.h>
#ifdef USE_GCC_PRAGMAS
#pragma interface
#endif
#include "gtypes.h"
#include "CharTypes.h"
class GString;
class GfxState;
class GfxColorSpace;
class GfxImageColorMap;
class GfxFunctionShading;
class GfxAxialShading;
class GfxRadialShading;
class Stream;
class Link;
class Catalog;
class OutputDev {
public:
OutputDev() {}
virtual ~OutputDev() {}
virtual GBool upsideDown() = 0;
virtual GBool useDrawChar() = 0;
virtual GBool useTilingPatternFill() { return gFalse; }
virtual GBool useShadedFills() { return gFalse; }
virtual GBool interpretType3Chars() = 0;
virtual GBool needNonText() { return gTrue; }
virtual void setDefaultCTM(double *ctm);
virtual GBool startPage(int pageNum, GfxState *state) { return (gTrue); }
virtual void endPage() {}
virtual void dump() {}
virtual void cvtDevToUser(double dx, double dy, double *ux, double *uy);
virtual void cvtUserToDev(double ux, double uy, int *dx, int *dy);
double *getDefCTM() { return defCTM; }
double *getDefICTM() { return defICTM; }
virtual void drawLink(Link *link, Catalog *catalog) {}
virtual void saveState(GfxState *state) {}
virtual void restoreState(GfxState *state) {}
virtual void updateAll(GfxState *state);
virtual void updateCTM(GfxState *state, double m11, double m12,
double m21, double m22, double m31, double m32) {}
virtual void updateLineDash(GfxState *state) {}
virtual void updateFlatness(GfxState *state) {}
virtual void updateLineJoin(GfxState *state) {}
virtual void updateLineCap(GfxState *state) {}
virtual void updateMiterLimit(GfxState *state) {}
virtual void updateLineWidth(GfxState *state) {}
virtual void updateFillColorSpace(GfxState *state) {}
virtual void updateStrokeColorSpace(GfxState *state) {}
virtual void updateFillColor(GfxState *state) {}
virtual void updateStrokeColor(GfxState *state) {}
virtual void updateBlendMode(GfxState *state) {}
virtual void updateFillOpacity(GfxState *state) {}
virtual void updateStrokeOpacity(GfxState *state) {}
virtual void updateFillOverprint(GfxState *state) {}
virtual void updateStrokeOverprint(GfxState *state) {}
virtual void updateFont(GfxState *state) {}
virtual void updateTextMat(GfxState *state) {}
virtual void updateCharSpace(GfxState *state) {}
virtual void updateRender(GfxState *state) {}
virtual void updateRise(GfxState *state) {}
virtual void updateWordSpace(GfxState *state) {}
virtual void updateHorizScaling(GfxState *state) {}
virtual void updateTextPos(GfxState *state) {}
virtual void updateTextShift(GfxState *state, double shift) {}
virtual void stroke(GfxState *state) {}
virtual void fill(GfxState *state) {}
virtual void eoFill(GfxState *state) {}
virtual void tilingPatternFill(GfxState *state, Object *str,
int paintType, Dict *resDict,
double *mat, double *bbox,
int x0, int y0, int x1, int y1,
double xStep, double yStep) {}
virtual void functionShadedFill(GfxState *state,
GfxFunctionShading *shading) {}
virtual void axialShadedFill(GfxState *state, GfxAxialShading *shading) {}
virtual void radialShadedFill(GfxState *state, GfxRadialShading *shading) {}
virtual void clip(GfxState *state) {}
virtual void eoClip(GfxState *state) {}
virtual void beginStringOp(GfxState *state) {}
virtual void endStringOp(GfxState *state) {}
virtual void beginString(GfxState *state, GString *s) {}
virtual void endString(GfxState *state) {}
virtual void drawChar(GfxState *state, double x, double y,
double dx, double dy,
double originX, double originY,
CharCode code, int nBytes, Unicode *u, int uLen) {}
virtual void drawString(GfxState *state, GString *s) {}
virtual GBool beginType3Char(GfxState *state, double x, double y,
double dx, double dy,
CharCode code, Unicode *u, int uLen);
virtual void endType3Char(GfxState *state) {}
virtual void endTextObject(GfxState *state) {}
virtual void drawImageMask(GfxState *state, Object *ref, Stream *str,
int width, int height, GBool invert,
GBool inlineImg);
virtual void drawImage(GfxState *state, Object *ref, Stream *str,
int width, int height, GfxImageColorMap *colorMap,
int *maskColors, GBool inlineImg);
virtual void drawMaskedImage(GfxState *state, Object *ref, Stream *str,
int width, int height,
GfxImageColorMap *colorMap,
Stream *maskStr, int maskWidth, int maskHeight,
GBool maskInvert);
virtual void drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str,
int width, int height,
GfxImageColorMap *colorMap,
Stream *maskStr,
int maskWidth, int maskHeight,
GfxImageColorMap *maskColorMap);
#if OPI_SUPPORT
virtual void opiBegin(GfxState *state, Dict *opiDict);
virtual void opiEnd(GfxState *state, Dict *opiDict);
#endif
virtual void type3D0(GfxState *state, double wx, double wy) {}
virtual void type3D1(GfxState *state, double wx, double wy,
double llx, double lly, double urx, double ury) {}
virtual void psXObject(Stream *psStream, Stream *level1Stream) {}
private:
double defCTM[6]; double defICTM[6]; };
#endif