//===-- JIT.h - Class definition for the JIT --------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the top-level JIT data structure. // //===----------------------------------------------------------------------===// #ifndef JIT_H #define JIT_H #include "llvm/ExecutionEngine/ExecutionEngine.h" #include "llvm/PassManager.h" namespace llvm { class Function; class TargetMachine; class TargetJITInfo; class MachineCodeEmitter; class JITState { private: FunctionPassManager PM; // Passes to compile a function ModuleProvider *MP; // ModuleProvider used to create the PM /// PendingFunctions - Functions which have not been code generated yet, but /// were called from a function being code generated. std::vector PendingFunctions; public: explicit JITState(ModuleProvider *MP) : PM(MP), MP(MP) {} FunctionPassManager &getPM(const MutexGuard &L) { return PM; } ModuleProvider *getMP() const { return MP; } std::vector &getPendingFunctions(const MutexGuard &L) { return PendingFunctions; } }; class JIT : public ExecutionEngine { TargetMachine &TM; // The current target we are compiling to TargetJITInfo &TJI; // The JITInfo for the target we are compiling to MachineCodeEmitter *MCE; // MCE object JITState *jitstate; JIT(ModuleProvider *MP, TargetMachine &tm, TargetJITInfo &tji, JITMemoryManager *JMM, CodeGenOpt::Level OptLevel); public: ~JIT(); static void Register() { JITCtor = create; } /// getJITInfo - Return the target JIT information structure. /// TargetJITInfo &getJITInfo() const { return TJI; } /// create - Create an return a new JIT compiler if there is one available /// for the current target. Otherwise, return null. /// static ExecutionEngine *create(ModuleProvider *MP, std::string *Err, CodeGenOpt::Level OptLevel = CodeGenOpt::Default) { return createJIT(MP, Err, 0, OptLevel); } virtual void addModuleProvider(ModuleProvider *MP); /// removeModuleProvider - Remove a ModuleProvider from the list of modules. /// Relases the Module from the ModuleProvider, materializing it in the /// process, and returns the materialized Module. virtual Module *removeModuleProvider(ModuleProvider *MP, std::string *ErrInfo = 0); /// deleteModuleProvider - Remove a ModuleProvider from the list of modules, /// and deletes the ModuleProvider and owned Module. Avoids materializing /// the underlying module. virtual void deleteModuleProvider(ModuleProvider *P,std::string *ErrInfo = 0); /// runFunction - Start execution with the specified function and arguments. /// virtual GenericValue runFunction(Function *F, const std::vector &ArgValues); /// getPointerToNamedFunction - This method returns the address of the /// specified function by using the dlsym function call. As such it is only /// useful for resolving library symbols, not code generated symbols. /// /// If AbortOnFailure is false and no function with the given name is /// found, this function silently returns a null pointer. Otherwise, /// it prints a message to stderr and aborts. /// void *getPointerToNamedFunction(const std::string &Name, bool AbortOnFailure = true); // CompilationCallback - Invoked the first time that a call site is found, // which causes lazy compilation of the target function. // static void CompilationCallback(); /// getPointerToFunction - This returns the address of the specified function, /// compiling it if necessary. /// void *getPointerToFunction(Function *F); /// getOrEmitGlobalVariable - Return the address of the specified global /// variable, possibly emitting it to memory if needed. This is used by the /// Emitter. void *getOrEmitGlobalVariable(const GlobalVariable *GV); /// getPointerToFunctionOrStub - If the specified function has been /// code-gen'd, return a pointer to the function. If not, compile it, or use /// a stub to implement lazy compilation if available. /// void *getPointerToFunctionOrStub(Function *F); /// recompileAndRelinkFunction - This method is used to force a function /// which has already been compiled, to be compiled again, possibly /// after it has been modified. Then the entry to the old copy is overwritten /// with a branch to the new copy. If there was no old copy, this acts /// just like JIT::getPointerToFunction(). /// void *recompileAndRelinkFunction(Function *F); /// freeMachineCodeForFunction - deallocate memory used to code-generate this /// Function. /// void freeMachineCodeForFunction(Function *F); /// addPendingFunction - while jitting non-lazily, a called but non-codegen'd /// function was encountered. Add it to a pending list to be processed after /// the current function. /// void addPendingFunction(Function *F); /// getCodeEmitter - Return the code emitter this JIT is emitting into. MachineCodeEmitter *getCodeEmitter() const { return MCE; } static ExecutionEngine *createJIT(ModuleProvider *MP, std::string *Err, JITMemoryManager *JMM, CodeGenOpt::Level OptLevel); private: static MachineCodeEmitter *createEmitter(JIT &J, JITMemoryManager *JMM); void runJITOnFunction(Function *F); void runJITOnFunctionUnlocked(Function *F, const MutexGuard &locked); void updateFunctionStub(Function *F); void updateDlsymStubTable(); protected: /// getMemoryforGV - Allocate memory for a global variable. virtual char* getMemoryForGV(const GlobalVariable* GV); }; } // End llvm namespace #endif