glxhash.h   [plain text]


#ifndef _GLX_HASH_H_
#define _GLX_HASH_H_


typedef struct __glxHashTable __glxHashTable;

/* Hash table routines */
extern __glxHashTable *__glxHashCreate(void);
extern int  __glxHashDestroy(__glxHashTable *t);
extern int  __glxHashLookup(__glxHashTable *t, unsigned long key, void **value);
extern int  __glxHashInsert(__glxHashTable *t, unsigned long key, void *value);
extern int  __glxHashDelete(__glxHashTable *t, unsigned long key);
extern int  __glxHashFirst(__glxHashTable *t, unsigned long *key, void **value);
extern int  __glxHashNext(__glxHashTable *t, unsigned long *key, void **value);

#endif /* _GLX_HASH_H_ */