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<H1>Mesa 7.2.1 Release Notes / (date tbd)</H1>

<p>
Mesa 7.2.1 is a stable release fixing bugs found in 7.2.
</p>
<p>
Mesa 7.2.1 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
</p>
<p>
Note that this version of Mesa does not use the GEM memory manager.
The master branch of git uses GEM.
The prototype DRI2 code that was in 7.1 has also been removed.
</p>
<p>
DRM version 2.3.1 should be used with Mesa 7.2
</p>


<h2>MD5 checksums</h2>
<pre>
tbd
</pre>


<h2>New features</h2>
<ul>
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<h2>Bug fixes</h2>
<ul>
<li>glGetIntegerv(GL_DEPTH_CLEAR_VALUE) returned wrong value
<li>Fixed Linux static library builds
<li>Fixed out of bounds memory writes to depth textures (bug 17800).
<li>Fixed rare vertex color bug in software renderer
<li>glGetObjectParameter() sometimes generated wrong error codes (bug 17861)
<li>Fixed potential glTexImage(GL_DEPTH_COMPONENT) + convolution bugs
</ul>

<h2>Changes</h2>
<ul>
<li>Include the stand-alone GLSL compiler in the tarball
</ul>



<h2>To Do (someday) items</h2>
<ul>
<li>Remove the MEMCPY() and _mesa_memcpy() wrappers and just use memcpy().
Probably do the same for malloc, calloc, etc.
The wrappers were useful in the past for memory debugging but now we
have valgrind.  Not worried about SunOS 4 support anymore either...
<li>Switch to freeglut
<li>Fix linux-glide target/driver.
<li>Improved lambda and derivative calculation for frag progs.
</ul>


<h2>Driver Status</h2>

<pre>
Driver			Status
----------------------	----------------------
DRI drivers		varies with the driver
XMesa/GLX (on Xlib)	implements OpenGL 2.1
OSMesa (off-screen)	implements OpenGL 2.1
Windows/Win32		implements OpenGL 2.1
Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
SVGA			unsupported
Wind River UGL		unsupported
DJGPP			unsupported
GGI			unsupported
BeOS			unsupported
Allegro			unsupported
D3D			unsupported
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