shpacked.c   [plain text]


/*
 *
 * Copyright © 2000 Keith Packard
 *
 * Permission to use, copy, modify, distribute, and sell this software and its
 * documentation for any purpose is hereby granted without fee, provided that
 * the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name of Keith Packard not be used in
 * advertising or publicity pertaining to distribution of the software without
 * specific, written prior permission.  Keith Packard makes no
 * representations about the suitability of this software for any purpose.  It
 * is provided "as is" without express or implied warranty.
 *
 * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
 * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
 * PERFORMANCE OF THIS SOFTWARE.
 */

#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif

#include <stdlib.h>

#include    <X11/X.h>
#include    "scrnintstr.h"
#include    "windowstr.h"
#include    <X11/fonts/font.h>
#include    "dixfontstr.h"
#include    <X11/fonts/fontstruct.h>
#include    "mi.h"
#include    "regionstr.h"
#include    "globals.h"
#include    "gcstruct.h"
#include    "shadow.h"
#include    "fb.h"

void
shadowUpdatePacked (ScreenPtr	    pScreen,
		    shadowBufPtr    pBuf)
{
    RegionPtr	damage = shadowDamage (pBuf);
    PixmapPtr	pShadow = pBuf->pPixmap;
    int		nbox = REGION_NUM_RECTS (damage);
    BoxPtr	pbox = REGION_RECTS (damage);
    FbBits	*shaBase, *shaLine, *sha;
    FbStride	shaStride;
    int		scrBase, scrLine, scr;
    int		shaBpp;
    int		shaXoff, shaYoff; /* XXX assumed to be zero */
    int		x, y, w, h, width;
    int         i;
    FbBits	*winBase = NULL, *win;
    CARD32      winSize;

    fbGetDrawable (&pShadow->drawable, shaBase, shaStride, shaBpp, shaXoff, shaYoff);
    while (nbox--)
    {
	x = pbox->x1 * shaBpp;
	y = pbox->y1;
	w = (pbox->x2 - pbox->x1) * shaBpp;
	h = pbox->y2 - pbox->y1;

	scrLine = (x >> FB_SHIFT);
	shaLine = shaBase + y * shaStride + (x >> FB_SHIFT);
				   
	x &= FB_MASK;
	w = (w + x + FB_MASK) >> FB_SHIFT;
	
	while (h--)
	{
	    winSize = 0;
	    scrBase = 0;
	    width = w;
	    scr = scrLine;
	    sha = shaLine;
	    while (width) {
		/* how much remains in this window */
		i = scrBase + winSize - scr;
		if (i <= 0 || scr < scrBase)
		{
		    winBase = (FbBits *) (*pBuf->window) (pScreen,
							  y,
							  scr * sizeof (FbBits),
							  SHADOW_WINDOW_WRITE,
							  &winSize,
							  pBuf->closure);
		    if(!winBase)
			return;
		    scrBase = scr;
		    winSize /= sizeof (FbBits);
		    i = winSize;
		}
		win = winBase + (scr - scrBase);
		if (i > width)
		    i = width;
		width -= i;
		scr += i;
#define PickBit(a,i)	(((a) >> (i)) & 1)
		while (i--)
		    *win++ = *sha++;
	    }
	    shaLine += shaStride;
	    y++;
	}
	pbox++;
    }
}

shadowUpdateProc shadowUpdatePackedWeak(void) { return shadowUpdatePacked; }