INSTALL_DIR = /usr/X11 X11_DIR = $(INSTALL_DIR) CC=gcc GL_CFLAGS=-Wall -ggdb3 -Os -DPTHREADS -D_REENTRANT -DGLX_USE_APPLEGL -DGLX_ALIAS_UNSUPPORTED $(RC_CFLAGS) $(CFLAGS) GL_LDFLAGS=-L$(INSTALL_DIR)/lib -L$(X11_DIR)/lib $(LDFLAGS) -Wl,-single_module TCLSH=tclsh8.5 MKDIR=mkdir INSTALL=install LN=ln RM=rm INCLUDE=-I. -Iinclude -Iinclude/internal -I$(INSTALL_DIR)/include -I$(X11_DIR)/include COMPILE=$(CC) $(INCLUDE) $(GL_CFLAGS) -c #The directory with the final binaries. BUILD_DIR=builds #The directory with binaries that can tested without an install. TEST_BUILD_DIR=testbuilds PROGRAMS=$(BUILD_DIR)/glxinfo $(BUILD_DIR)/glxgears all: programs tests programs: $(PROGRAMS) include tests/tests.mk OBJECTS=glxext.o glxcmds.o glx_pbuffer.o glx_query.o glxcurrent.o glxextensions.o \ appledri.o apple_glx_context.o apple_glx.o pixel.o \ compsize.o apple_visual.o apple_cgl.o glxreply.o glcontextmodes.o \ apple_xgl_api.o apple_glx_drawable.o xfont.o apple_glx_pbuffer.o \ apple_glx_pixmap.o apple_xgl_api_read.o glx_empty.o glx_error.o \ apple_xgl_api_viewport.o apple_glx_surface.o apple_xgl_api_stereo.o #This is used for building the tests. #The tests don't require installation. $(TEST_BUILD_DIR)/libGL.dylib: $(OBJECTS) -if ! test -d $(TEST_BUILD_DIR); then $(MKDIR) $(TEST_BUILD_DIR); fi $(CC) -O0 -ggdb3 -o $@ -dynamiclib -lXplugin -framework ApplicationServices -framework CoreFoundation -L$(X11_DIR)/lib -lX11 -lXext -Wl,-exported_symbols_list,exports.list -Wl,-single_module $(OBJECTS) $(BUILD_DIR)/libGL.1.2.dylib: $(OBJECTS) -if ! test -d $(BUILD_DIR); then $(MKDIR) $(BUILD_DIR); fi $(CC) $(GL_CFLAGS) -o $@ -dynamiclib -install_name $(INSTALL_DIR)/lib/libGL.1.dylib -compatibility_version 1.2 -current_version 1.2 -lXplugin -framework ApplicationServices -framework CoreFoundation $(GL_LDFLAGS) -lXext -lX11 -Wl,-exported_symbols_list,exports.list $(OBJECTS) .c.o: $(COMPILE) $< apple_glx_drawable.o: apple_glx_drawable.h apple_glx_drawable.c include/GL/gl.h apple_xgl_api.o: apple_xgl_api.h apple_xgl_api.c apple_xgl_api_stereo.c include/GL/gl.h apple_xgl_api_read.o: apple_xgl_api_read.h apple_xgl_api_read.c apple_xgl_api.h include/GL/gl.h apple_xgl_api_viewport.o: apple_xgl_api_viewport.h apple_xgl_api_viewport.c apple_xgl_api.h include/GL/gl.h apple_xgl_api_stereo.o: apple_xgl_api_stereo.h apple_xgl_api_stereo.c apple_xgl_api.h include/GL/gl.h glcontextmodes.o: glcontextmodes.c glcontextmodes.h include/GL/gl.h glxext.o: glxext.c include/GL/gl.h glxreply.o: glxreply.c include/GL/gl.h glxcmds.o: glxcmds.c apple_glx_context.h include/GL/gl.h glx_pbuffer.o: glx_pbuffer.c include/GL/gl.h glx_error.o: glx_error.c include/GL/gl.h glx_query.o: glx_query.c include/GL/gl.h glxcurrent.o: glxcurrent.c include/GL/gl.h glxextensions.o: glxextensions.h glxextensions.c include/GL/gl.h glxhash.o: glxhash.h glxhash.c include/GL/gl.h appledri.o: appledri.h appledristr.h appledri.c include/GL/gl.h apple_glx_context.o: apple_glx_context.c apple_glx_context.h apple_glx_context.h include/GL/gl.h apple_glx.o: apple_glx.h apple_glx.c apple_xgl_api.h include/GL/gl.h apple_visual.o: apple_visual.h apple_visual.c include/GL/gl.h apple_cgl.o: apple_cgl.h apple_cgl.c include/GL/gl.h apple_glx_pbuffer.o: apple_glx_drawable.h apple_glx_pbuffer.c include/GL/gl.h apple_glx_pixmap.o: apple_glx_drawable.h apple_glx_pixmap.c appledri.h include/GL/gl.h apple_glx_surface.o: apple_glx_drawable.h apple_glx_surface.c appledri.h include/GL/gl.h xfont.o: xfont.c glxclient.h include/GL/gl.h compsize.o: compsize.c include/GL/gl.h renderpix.o: renderpix.c include/GL/gl.h singlepix.o: singlepix.c include/GL/gl.h pixel.o: pixel.c include/GL/gl.h glx_empty.o: glx_empty.c include/GL/gl.h apple_xgl_api.c: apple_xgl_api.h apple_xgl_api.h: gen_api_header.tcl gen_api_library.tcl gen_code.tcl gen_defs.tcl gen_exports.tcl gen_funcs.tcl gen_types.tcl $(TCLSH) gen_code.tcl include/GL/gl.h: include/GL/gl.h.template gen_gl_h.sh ./gen_gl_h.sh include/GL/gl.h.template $@ $(BUILD_DIR)/glxinfo: tests/glxinfo/glxinfo.c $(BUILD_DIR)/libGL.1.2.dylib $(CC) tests/glxinfo/glxinfo.c $(INCLUDE) -L$(X11_DIR)/lib -lX11 $(BUILD_DIR)/libGL.1.2.dylib -o $@ $(BUILD_DIR)/glxgears: tests/glxgears/glxgears.c $(BUILD_DIR)/libGL.1.2.dylib $(CC) tests/glxgears/glxgears.c $(INCLUDE) -L$(X11_DIR)/lib -lX11 $(BUILD_DIR)/libGL.1.2.dylib -o $@ install_headers: $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GL $(INSTALL) -m 644 include/GL/gl.h include/GL/glext.h include/GL/glx.h include/GL/glxext.h $(DESTDIR)$(INSTALL_DIR)/include/GL install_programs: programs $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/bin $(INSTALL) -m 755 $(PROGRAMS) $(DESTDIR)$(INSTALL_DIR)/bin install_libraries: $(BUILD_DIR)/libGL.1.2.dylib $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/lib $(INSTALL) -m 755 $(BUILD_DIR)/libGL.1.2.dylib $(DESTDIR)$(INSTALL_DIR)/lib $(RM) -f $(DESTDIR)$(INSTALL_DIR)/lib/libGL.dylib $(LN) -s libGL.1.2.dylib $(DESTDIR)$(INSTALL_DIR)/lib/libGL.dylib $(RM) -f $(DESTDIR)$(INSTALL_DIR)/lib/libGL.1.dylib $(LN) -s libGL.1.2.dylib $(DESTDIR)$(INSTALL_DIR)/lib/libGL.1.dylib install: install_headers install_libraries clean: rm -rf $(BUILD_DIR) rm -rf $(TEST_BUILD_DIR) rm -f *.o *.a rm -f *.c~ *.h~ rm -f apple_xgl_api.h apple_xgl_api.c rm -f *.dylib rm -f include/GL/gl.h