/*********************************************************** Copyright 1989, 1998 The Open Group Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of The Open Group shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from The Open Group. Copyright 1989 by Digital Equipment Corporation, Maynard, Massachusetts. All Rights Reserved Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Digital not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ******************************************************************/ #ifdef HAVE_DIX_CONFIG_H #include #endif #include "misc.h" #include "pixmapstr.h" #include "gcstruct.h" #include "mispans.h" /* These routines maintain lists of Spans, in order to implement the ``touch-each-pixel-once'' rules of wide lines and arcs. Written by Joel McCormack, Summer 1989. */ void miInitSpanGroup(spanGroup) SpanGroup *spanGroup; { spanGroup->size = 0; spanGroup->count = 0; spanGroup->group = NULL; spanGroup->ymin = MAXSHORT; spanGroup->ymax = MINSHORT; } /* InitSpanGroup */ #define YMIN(spans) (spans->points[0].y) #define YMAX(spans) (spans->points[spans->count-1].y) void miSubtractSpans (spanGroup, sub) SpanGroup *spanGroup; Spans *sub; { int i, subCount, spansCount; int ymin, ymax, xmin, xmax; Spans *spans; DDXPointPtr subPt, spansPt; int *subWid, *spansWid; int extra; ymin = YMIN(sub); ymax = YMAX(sub); spans = spanGroup->group; for (i = spanGroup->count; i; i--, spans++) { if (YMIN(spans) <= ymax && ymin <= YMAX(spans)) { subCount = sub->count; subPt = sub->points; subWid = sub->widths; spansCount = spans->count; spansPt = spans->points; spansWid = spans->widths; extra = 0; for (;;) { while (spansCount && spansPt->y < subPt->y) { spansPt++; spansWid++; spansCount--; } if (!spansCount) break; while (subCount && subPt->y < spansPt->y) { subPt++; subWid++; subCount--; } if (!subCount) break; if (subPt->y == spansPt->y) { xmin = subPt->x; xmax = xmin + *subWid; if (xmin >= spansPt->x + *spansWid || spansPt->x >= xmax) { ; } else if (xmin <= spansPt->x) { if (xmax >= spansPt->x + *spansWid) { memmove (spansPt, spansPt + 1, sizeof *spansPt * (spansCount - 1)); memmove (spansWid, spansWid + 1, sizeof *spansWid * (spansCount - 1)); spansPt--; spansWid--; spans->count--; extra++; } else { *spansWid = *spansWid - (xmax - spansPt->x); spansPt->x = xmax; } } else { if (xmax >= spansPt->x + *spansWid) { *spansWid = xmin - spansPt->x; } else { if (!extra) { DDXPointPtr newPt; int *newwid; #define EXTRA 8 newPt = (DDXPointPtr) xrealloc (spans->points, (spans->count + EXTRA) * sizeof (DDXPointRec)); if (!newPt) break; spansPt = newPt + (spansPt - spans->points); spans->points = newPt; newwid = (int *) xrealloc (spans->widths, (spans->count + EXTRA) * sizeof (int)); if (!newwid) break; spansWid = newwid + (spansWid - spans->widths); spans->widths = newwid; extra = EXTRA; } memmove (spansPt + 1, spansPt, sizeof *spansPt * (spansCount)); memmove (spansWid + 1, spansWid, sizeof *spansWid * (spansCount)); spans->count++; extra--; *spansWid = xmin - spansPt->x; spansWid++; spansPt++; *spansWid = *spansWid - (xmax - spansPt->x); spansPt->x = xmax; } } } spansPt++; spansWid++; spansCount--; } } } } void miAppendSpans(spanGroup, otherGroup, spans) SpanGroup *spanGroup; SpanGroup *otherGroup; Spans *spans; { register int ymin, ymax; register int spansCount; spansCount = spans->count; if (spansCount > 0) { if (spanGroup->size == spanGroup->count) { spanGroup->size = (spanGroup->size + 8) * 2; spanGroup->group = (Spans *) xrealloc(spanGroup->group, sizeof(Spans) * spanGroup->size); } spanGroup->group[spanGroup->count] = *spans; (spanGroup->count)++; ymin = spans->points[0].y; if (ymin < spanGroup->ymin) spanGroup->ymin = ymin; ymax = spans->points[spansCount - 1].y; if (ymax > spanGroup->ymax) spanGroup->ymax = ymax; if (otherGroup && otherGroup->ymin < ymax && ymin < otherGroup->ymax) { miSubtractSpans (otherGroup, spans); } } else { xfree (spans->points); xfree (spans->widths); } } /* AppendSpans */ void miFreeSpanGroup(spanGroup) SpanGroup *spanGroup; { if (spanGroup->group != NULL) xfree(spanGroup->group); } static void QuickSortSpansX( register DDXPointRec points[], register int widths[], register int numSpans ) { register int x; register int i, j, m; register DDXPointPtr r; /* Always called with numSpans > 1 */ /* Sorts only by x, as all y should be the same */ #define ExchangeSpans(a, b) \ { \ DDXPointRec tpt; \ register int tw; \ \ tpt = points[a]; points[a] = points[b]; points[b] = tpt; \ tw = widths[a]; widths[a] = widths[b]; widths[b] = tw; \ } do { if (numSpans < 9) { /* Do insertion sort */ register int xprev; xprev = points[0].x; i = 1; do { /* while i != numSpans */ x = points[i].x; if (xprev > x) { /* points[i] is out of order. Move into proper location. */ DDXPointRec tpt; int tw, k; for (j = 0; x >= points[j].x; j++) {} tpt = points[i]; tw = widths[i]; for (k = i; k != j; k--) { points[k] = points[k-1]; widths[k] = widths[k-1]; } points[j] = tpt; widths[j] = tw; x = points[i].x; } /* if out of order */ xprev = x; i++; } while (i != numSpans); return; } /* Choose partition element, stick in location 0 */ m = numSpans / 2; if (points[m].x > points[0].x) ExchangeSpans(m, 0); if (points[m].x > points[numSpans-1].x) ExchangeSpans(m, numSpans-1); if (points[m].x > points[0].x) ExchangeSpans(m, 0); x = points[0].x; /* Partition array */ i = 0; j = numSpans; do { r = &(points[i]); do { r++; i++; } while (i != numSpans && r->x < x); r = &(points[j]); do { r--; j--; } while (x < r->x); if (i < j) ExchangeSpans(i, j); } while (i < j); /* Move partition element back to middle */ ExchangeSpans(0, j); /* Recurse */ if (numSpans-j-1 > 1) QuickSortSpansX(&points[j+1], &widths[j+1], numSpans-j-1); numSpans = j; } while (numSpans > 1); } /* QuickSortSpans */ static int UniquifySpansX( Spans *spans, register DDXPointRec *newPoints, register int *newWidths ) { register int newx1, newx2, oldpt, i, y; register DDXPointRec *oldPoints; register int *oldWidths; int *startNewWidths; /* Always called with numSpans > 1 */ /* Uniquify the spans, and stash them into newPoints and newWidths. Return the number of unique spans. */ startNewWidths = newWidths; oldPoints = spans->points; oldWidths = spans->widths; y = oldPoints->y; newx1 = oldPoints->x; newx2 = newx1 + *oldWidths; for (i = spans->count-1; i != 0; i--) { oldPoints++; oldWidths++; oldpt = oldPoints->x; if (oldpt > newx2) { /* Write current span, start a new one */ newPoints->x = newx1; newPoints->y = y; *newWidths = newx2 - newx1; newPoints++; newWidths++; newx1 = oldpt; newx2 = oldpt + *oldWidths; } else { /* extend current span, if old extends beyond new */ oldpt = oldpt + *oldWidths; if (oldpt > newx2) newx2 = oldpt; } } /* for */ /* Write final span */ newPoints->x = newx1; *newWidths = newx2 - newx1; newPoints->y = y; return (newWidths - startNewWidths) + 1; } /* UniquifySpansX */ void miDisposeSpanGroup (spanGroup) SpanGroup *spanGroup; { int i; Spans *spans; for (i = 0; i < spanGroup->count; i++) { spans = spanGroup->group + i; xfree (spans->points); xfree (spans->widths); } } void miFillUniqueSpanGroup(pDraw, pGC, spanGroup) DrawablePtr pDraw; GCPtr pGC; SpanGroup *spanGroup; { register int i; register Spans *spans; register Spans *yspans; register int *ysizes; register int ymin, ylength; /* Outgoing spans for one big call to FillSpans */ register DDXPointPtr points; register int *widths; register int count; if (spanGroup->count == 0) return; if (spanGroup->count == 1) { /* Already should be sorted, unique */ spans = spanGroup->group; (*pGC->ops->FillSpans) (pDraw, pGC, spans->count, spans->points, spans->widths, TRUE); xfree(spans->points); xfree(spans->widths); } else { /* Yuck. Gross. Radix sort into y buckets, then sort x and uniquify */ /* This seems to be the fastest thing to do. I've tried sorting on both x and y at the same time rather than creating into all those y buckets, but it was somewhat slower. */ ymin = spanGroup->ymin; ylength = spanGroup->ymax - ymin + 1; /* Allocate Spans for y buckets */ yspans = (Spans *) xalloc(ylength * sizeof(Spans)); ysizes = (int *) xalloc(ylength * sizeof (int)); if (!yspans || !ysizes) { if (yspans) xfree (yspans); if (ysizes) xfree (ysizes); miDisposeSpanGroup (spanGroup); return; } for (i = 0; i != ylength; i++) { ysizes[i] = 0; yspans[i].count = 0; yspans[i].points = NULL; yspans[i].widths = NULL; } /* Go through every single span and put it into the correct bucket */ count = 0; for (i = 0, spans = spanGroup->group; i != spanGroup->count; i++, spans++) { int index; int j; for (j = 0, points = spans->points, widths = spans->widths; j != spans->count; j++, points++, widths++) { index = points->y - ymin; if (index >= 0 && index < ylength) { Spans *newspans = &(yspans[index]); if (newspans->count == ysizes[index]) { DDXPointPtr newpoints; int *newwidths; ysizes[index] = (ysizes[index] + 8) * 2; newpoints = (DDXPointPtr) xrealloc( newspans->points, ysizes[index] * sizeof(DDXPointRec)); newwidths = (int *) xrealloc( newspans->widths, ysizes[index] * sizeof(int)); if (!newpoints || !newwidths) { int i; for (i = 0; i < ylength; i++) { xfree (yspans[i].points); xfree (yspans[i].widths); } xfree (yspans); xfree (ysizes); miDisposeSpanGroup (spanGroup); return; } newspans->points = newpoints; newspans->widths = newwidths; } newspans->points[newspans->count] = *points; newspans->widths[newspans->count] = *widths; (newspans->count)++; } /* if y value of span in range */ } /* for j through spans */ count += spans->count; xfree(spans->points); spans->points = NULL; xfree(spans->widths); spans->widths = NULL; } /* for i thorough Spans */ /* Now sort by x and uniquify each bucket into the final array */ points = (DDXPointPtr) xalloc(count * sizeof(DDXPointRec)); widths = (int *) xalloc(count * sizeof(int)); if (!points || !widths) { int i; for (i = 0; i < ylength; i++) { xfree (yspans[i].points); xfree (yspans[i].widths); } xfree (yspans); xfree (ysizes); if (points) xfree (points); if (widths) xfree (widths); return; } count = 0; for (i = 0; i != ylength; i++) { int ycount = yspans[i].count; if (ycount > 0) { if (ycount > 1) { QuickSortSpansX(yspans[i].points, yspans[i].widths, ycount); count += UniquifySpansX (&(yspans[i]), &(points[count]), &(widths[count])); } else { points[count] = yspans[i].points[0]; widths[count] = yspans[i].widths[0]; count++; } xfree(yspans[i].points); xfree(yspans[i].widths); } } (*pGC->ops->FillSpans) (pDraw, pGC, count, points, widths, TRUE); xfree(points); xfree(widths); xfree(yspans); xfree(ysizes); /* use (DE)ALLOCATE_LOCAL for these? */ } spanGroup->count = 0; spanGroup->ymin = MAXSHORT; spanGroup->ymax = MINSHORT; } void miFillSpanGroup(pDraw, pGC, spanGroup) DrawablePtr pDraw; GCPtr pGC; SpanGroup *spanGroup; { register int i; register Spans *spans; for (i = 0, spans = spanGroup->group; i != spanGroup->count; i++, spans++) { (*pGC->ops->FillSpans) (pDraw, pGC, spans->count, spans->points, spans->widths, TRUE); xfree(spans->points); xfree(spans->widths); } spanGroup->count = 0; spanGroup->ymin = MAXSHORT; spanGroup->ymax = MINSHORT; } /* FillSpanGroup */