sources   [plain text]


# List of source files in this directory used for X.org xserver build
MESA_SWRAST_SOURCES = \
s_aaline.c \
s_aatriangle.c \
s_accum.c \
s_alpha.c \
s_arbshader.c \
s_atifragshader.c \
s_bitmap.c \
s_blend.c \
s_blit.c \
s_buffers.c \
s_context.c \
s_copypix.c \
s_depth.c \
s_drawpix.c \
s_feedback.c \
s_fog.c \
s_imaging.c \
s_lines.c \
s_logic.c \
s_masking.c \
s_nvfragprog.c \
s_points.c \
s_readpix.c \
s_span.c \
s_stencil.c \
s_texcombine.c \
s_texfilter.c \
s_texstore.c \
s_triangle.c \
s_zoom.c

MESA_SWRAST_HEADERS = \
s_aaline.h \
s_aalinetemp.h \
s_aatriangle.h \
s_aatritemp.h \
s_accum.h \
s_alpha.h \
s_arbshader.h \
s_atifragshader.h \
s_blend.h \
s_context.h \
s_depth.h \
s_drawpix.h \
s_feedback.h \
s_fog.h \
s_lines.h \
s_linetemp.h \
s_logic.h \
s_masking.h \
s_nvfragprog.h \
s_points.h \
s_pointtemp.h \
s_span.h \
s_spantemp.h \
s_stencil.h \
s_texcombine.h \
s_texfilter.h \
s_triangle.h \
s_trispan.h \
s_tritemp.h \
s_zoom.h \
swrast.h