#ifndef VARRAY_H
#define VARRAY_H
#include "mtypes.h"
extern void
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr);
extern void
_mesa_UnlockArraysEXT( void );
extern void
_mesa_LockArraysEXT(GLint first, GLsizei count);
extern void
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
extern void
_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
extern void
_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
extern void
_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr);
extern void
_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr);
extern void
_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr);
extern void
_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr);
extern void
_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr);
extern void
_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr);
extern void
_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr);
extern void
_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr);
extern void
_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr);
extern void
_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr);
extern void
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer);
extern void
_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
extern void
_mesa_MultiDrawArraysEXT( GLenum mode, GLint *first,
GLsizei *count, GLsizei primcount );
extern void
_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount );
#endif