#ifndef LOCALVARS
#define LOCALVARS
#endif
#undef TCL_DEBUG
#ifndef TCL_DEBUG
#define TCL_DEBUG 0
#endif
static void TAG(emit)( GLcontext *ctx,
GLuint start, GLuint end,
void *dest )
{
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLuint (*tc0)[4], (*tc1)[4];
GLfloat *fog;
GLuint (*tc2)[4], (*norm)[3];
GLubyte (*col)[4], (*spec)[4];
GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride;
GLuint tc2_stride, norm_stride;
GLuint (*coord)[4];
GLuint coord_stride;
GLubyte dummy[4];
int i;
union emit_union *v = (union emit_union *)dest;
if (R200_DEBUG & DEBUG_VERTS)
fprintf(stderr, "%s\n", __FUNCTION__);
if (VB->ObjPtr->size < 3) {
if (VB->ObjPtr->flags & VEC_NOT_WRITEABLE) {
VB->import_data( ctx, VERT_OBJ, VEC_NOT_WRITEABLE );
}
_mesa_vector4f_clean_elem( VB->ObjPtr, VB->Count, 2 );
}
if (DO_W && VB->ObjPtr->size < 4) {
if (VB->ObjPtr->flags & VEC_NOT_WRITEABLE) {
VB->import_data( ctx, VERT_OBJ, VEC_NOT_WRITEABLE );
}
_mesa_vector4f_clean_elem( VB->ObjPtr, VB->Count, 3 );
}
coord = (GLuint (*)[4])VB->ObjPtr->data;
coord_stride = VB->ObjPtr->stride;
if (DO_TEX2) {
const GLuint t2 = GET_TEXSOURCE(2);
tc2 = (GLuint (*)[4])VB->TexCoordPtr[t2]->data;
tc2_stride = VB->TexCoordPtr[t2]->stride;
if (DO_PTEX && VB->TexCoordPtr[t2]->size < 4) {
if (VB->TexCoordPtr[t2]->flags & VEC_NOT_WRITEABLE) {
VB->import_data( ctx, VERT_TEX2, VEC_NOT_WRITEABLE );
}
_mesa_vector4f_clean_elem( VB->TexCoordPtr[t2], VB->Count, 3 );
}
}
if (DO_TEX1) {
if (VB->TexCoordPtr[1]) {
const GLuint t1 = GET_TEXSOURCE(1);
tc1 = (GLuint (*)[4])VB->TexCoordPtr[t1]->data;
tc1_stride = VB->TexCoordPtr[t1]->stride;
if (DO_PTEX && VB->TexCoordPtr[t1]->size < 4) {
if (VB->TexCoordPtr[t1]->flags & VEC_NOT_WRITEABLE) {
VB->import_data( ctx, VERT_TEX1, VEC_NOT_WRITEABLE );
}
_mesa_vector4f_clean_elem( VB->TexCoordPtr[t1], VB->Count, 3 );
}
} else {
tc1 = (GLuint (*)[4])&ctx->Current.Texcoord[1];
tc1_stride = 0;
}
}
if (DO_TEX0) {
if (VB->TexCoordPtr[0]) {
const GLuint t0 = GET_TEXSOURCE(0);
tc0_stride = VB->TexCoordPtr[t0]->stride;
tc0 = (GLuint (*)[4])VB->TexCoordPtr[t0]->data;
if (DO_PTEX && VB->TexCoordPtr[t0]->size < 4) {
if (VB->TexCoordPtr[t0]->flags & VEC_NOT_WRITEABLE) {
VB->import_data( ctx, VERT_TEX0, VEC_NOT_WRITEABLE );
}
_mesa_vector4f_clean_elem( VB->TexCoordPtr[t0], VB->Count, 3 );
}
} else {
tc0 = (GLuint (*)[4])&ctx->Current.Texcoord[0];
tc0_stride = 0;
}
}
if (DO_NORM) {
if (VB->NormalPtr) {
norm_stride = VB->NormalPtr->stride;
norm = (GLuint (*)[3])VB->NormalPtr->data;
} else {
norm_stride = 0;
norm = (GLuint (*)[3])&ctx->Current.Normal;
}
}
if (DO_RGBA) {
if (VB->ColorPtr[0]) {
if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE) {
if (0) fprintf(stderr, "IMPORTING FLOAT COLORS\n");
IMPORT_FLOAT_COLORS( ctx );
}
col = (GLubyte (*)[4])VB->ColorPtr[0]->Ptr;
col_stride = VB->ColorPtr[0]->StrideB;
} else {
col = &dummy;
col_stride = 0;
}
}
if (DO_SPEC) {
if (VB->SecondaryColorPtr[0]) {
if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE)
IMPORT_FLOAT_SPEC_COLORS( ctx );
spec = (GLubyte (*)[4])VB->SecondaryColorPtr[0]->Ptr;
spec_stride = VB->SecondaryColorPtr[0]->StrideB;
} else {
spec = &dummy;
spec_stride = 0;
}
}
if (DO_FOG) {
if (VB->FogCoordPtr) {
fog = VB->FogCoordPtr->data;
fog_stride = VB->FogCoordPtr->stride;
} else {
fog = (GLfloat *)&dummy; *fog = 0;
fog_stride = 0;
}
}
if (VB->importable_data) {
if (start) {
coord = (GLuint (*)[4])((GLubyte *)coord + start * coord_stride);
if (DO_TEX0)
tc0 = (GLuint (*)[4])((GLubyte *)tc0 + start * tc0_stride);
if (DO_TEX1)
tc1 = (GLuint (*)[4])((GLubyte *)tc1 + start * tc1_stride);
if (DO_TEX2)
tc2 = (GLuint (*)[4])((GLubyte *)tc2 + start * tc2_stride);
if (DO_NORM)
norm = (GLuint (*)[3])((GLubyte *)norm + start * norm_stride);
if (DO_RGBA)
STRIDE_4UB(col, start * col_stride);
if (DO_SPEC)
STRIDE_4UB(spec, start * spec_stride);
if (DO_FOG)
STRIDE_F(fog, start * fog_stride);
}
for (i=start; i < end; i++) {
v[0].ui = coord[0][0];
v[1].ui = coord[0][1];
v[2].ui = coord[0][2];
if (TCL_DEBUG) fprintf(stderr, "%d: %.2f %.2f %.2f ", i, v[0].f, v[1].f, v[2].f);
if (DO_W) {
v[3].ui = coord[0][3];
if (TCL_DEBUG) fprintf(stderr, "%.2f ", v[3].f);
v += 4;
}
else
v += 3;
coord = (GLuint (*)[4])((GLubyte *)coord + coord_stride);
if (DO_NORM) {
v[0].ui = norm[0][0];
v[1].ui = norm[0][1];
v[2].ui = norm[0][2];
if (TCL_DEBUG) fprintf(stderr, "norm: %.2f %.2f %.2f ", v[0].f, v[1].f, v[2].f);
v += 3;
norm = (GLuint (*)[3])((GLubyte *)norm + norm_stride);
}
if (DO_RGBA) {
v[0].ui = LE32_TO_CPU(*(GLuint *)&col[0]);
STRIDE_4UB(col, col_stride);
if (TCL_DEBUG) fprintf(stderr, "%x ", v[0].ui);
v++;
}
if (DO_SPEC || DO_FOG) {
if (DO_SPEC) {
v[0].ub[0] = spec[0][0];
v[0].ub[1] = spec[0][1];
v[0].ub[2] = spec[0][2];
STRIDE_4UB(spec, spec_stride);
}
if (DO_FOG) {
v[0].ub[3] = fog[0] * 255.0;
STRIDE_F(fog, fog_stride);
}
if (TCL_DEBUG) fprintf(stderr, "%x ", v[0].ui);
v++;
}
if (DO_TEX0) {
v[0].ui = tc0[0][0];
v[1].ui = tc0[0][1];
if (TCL_DEBUG) fprintf(stderr, "t0: %.2f %.2f ", v[0].f, v[1].f);
if (DO_PTEX) {
v[2].ui = tc0[0][3];
if (TCL_DEBUG) fprintf(stderr, "%.2f ", v[2].f);
v += 3;
}
else
v += 2;
tc0 = (GLuint (*)[4])((GLubyte *)tc0 + tc0_stride);
}
if (DO_TEX1) {
v[0].ui = tc1[0][0];
v[1].ui = tc1[0][1];
if (TCL_DEBUG) fprintf(stderr, "t1: %.2f %.2f ", v[0].f, v[1].f);
if (DO_PTEX) {
v[2].ui = tc1[0][3];
if (TCL_DEBUG) fprintf(stderr, "%.2f ", v[2].f);
v += 3;
}
else
v += 2;
tc1 = (GLuint (*)[4])((GLubyte *)tc1 + tc1_stride);
}
if (DO_TEX2) {
v[0].ui = tc2[0][0];
v[1].ui = tc2[0][1];
if (DO_PTEX) {
v[2].ui = tc2[0][3];
v += 3;
}
else
v += 2;
tc2 = (GLuint (*)[4])((GLubyte *)tc2 + tc2_stride);
}
if (TCL_DEBUG) fprintf(stderr, "\n");
}
} else {
for (i=start; i < end; i++) {
v[0].ui = coord[i][0];
v[1].ui = coord[i][1];
v[2].ui = coord[i][2];
if (DO_W) {
v[3].ui = coord[i][3];
v += 4;
}
else
v += 3;
if (DO_NORM) {
v[0].ui = norm[i][0];
v[1].ui = norm[i][1];
v[2].ui = norm[i][2];
v += 3;
}
if (DO_RGBA) {
v[0].ui = LE32_TO_CPU(*(GLuint *)&col[i]);
v++;
}
if (DO_SPEC || DO_FOG) {
if (DO_SPEC) {
v[0].ub[0] = spec[i][0];
v[0].ub[1] = spec[i][1];
v[0].ub[2] = spec[i][2];
}
if (DO_FOG) {
v[0].ub[3] = fog[i] * 255.0;
}
v++;
}
if (DO_TEX0) {
v[0].ui = tc0[i][0];
v[1].ui = tc0[i][1];
if (DO_PTEX) {
v[2].ui = tc0[i][3];
v += 3;
}
else
v += 2;
}
if (DO_TEX1) {
v[0].ui = tc1[i][0];
v[1].ui = tc1[i][1];
if (DO_PTEX) {
v[2].ui = tc1[i][3];
v += 3;
}
else
v += 2;
}
if (DO_TEX2) {
v[0].ui = tc2[i][0];
v[1].ui = tc2[i][1];
if (DO_PTEX) {
v[2].ui = tc2[i][3];
v += 3;
}
else
v += 2;
}
}
}
}
static void TAG(init)( void )
{
int sz = 3;
if (DO_W) sz++;
if (DO_NORM) sz += 3;
if (DO_RGBA) sz++;
if (DO_SPEC || DO_FOG) sz++;
if (DO_TEX0) sz += 2;
if (DO_TEX0 && DO_PTEX) sz++;
if (DO_TEX1) sz += 2;
if (DO_TEX1 && DO_PTEX) sz++;
if (DO_TEX2) sz += 2;
if (DO_TEX2 && DO_PTEX) sz++;
setup_tab[IDX].emit = TAG(emit);
setup_tab[IDX].vertex_format = IND;
setup_tab[IDX].vertex_size = sz;
}
#undef IND
#undef TAG
#undef IDX