#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#ifndef _DAMAGE_H_
#define _DAMAGE_H_
typedef struct _damage *DamagePtr;
typedef enum _damageReportLevel {
DamageReportRawRegion,
DamageReportDeltaRegion,
DamageReportBoundingBox,
DamageReportNonEmpty,
DamageReportNone
} DamageReportLevel;
typedef void (*DamageReportFunc) (DamagePtr pDamage, RegionPtr pRegion, void *closure);
typedef void (*DamageDestroyFunc) (DamagePtr pDamage, void *closure);
typedef void (*DamageMarkerFunc) (DrawablePtr pDrawable, DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pRegion, void *closure);
typedef void (*DamageScreenCreateFunc) (DamagePtr);
typedef void (*DamageScreenRegisterFunc) (DrawablePtr, DamagePtr);
typedef void (*DamageScreenUnregisterFunc) (DrawablePtr, DamagePtr);
typedef void (*DamageScreenDestroyFunc) (DamagePtr);
typedef struct _damageScreenFuncs {
DamageScreenCreateFunc Create;
DamageScreenRegisterFunc Register;
DamageScreenUnregisterFunc Unregister;
DamageScreenDestroyFunc Destroy;
} DamageScreenFuncsRec, *DamageScreenFuncsPtr;
extern _X_EXPORT void miDamageCreate (DamagePtr);
extern _X_EXPORT void miDamageRegister (DrawablePtr, DamagePtr);
extern _X_EXPORT void miDamageUnregister (DrawablePtr, DamagePtr);
extern _X_EXPORT void miDamageDestroy (DamagePtr);
extern _X_EXPORT Bool
DamageSetup (ScreenPtr pScreen);
extern _X_EXPORT DamagePtr
DamageCreate (DamageReportFunc damageReport,
DamageDestroyFunc damageDestroy,
DamageReportLevel damageLevel,
Bool isInternal,
ScreenPtr pScreen,
void * closure);
extern _X_EXPORT void
DamageDrawInternal (ScreenPtr pScreen, Bool enable);
extern _X_EXPORT void
DamageRegister (DrawablePtr pDrawable,
DamagePtr pDamage);
extern _X_EXPORT void
DamageUnregister (DrawablePtr pDrawable,
DamagePtr pDamage);
extern _X_EXPORT void
DamageDestroy (DamagePtr pDamage);
extern _X_EXPORT Bool
DamageSubtract (DamagePtr pDamage,
const RegionPtr pRegion);
extern _X_EXPORT void
DamageEmpty (DamagePtr pDamage);
extern _X_EXPORT RegionPtr
DamageRegion (DamagePtr pDamage);
extern _X_EXPORT RegionPtr
DamagePendingRegion (DamagePtr pDamage);
extern _X_EXPORT void
DamageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion);
extern _X_EXPORT void
DamageRegionProcessPending (DrawablePtr pDrawable);
extern _X_EXPORT void
DamageRegionRendered (DrawablePtr pDrawable, DamagePtr pDamage, RegionPtr pOldDamage, RegionPtr pRegion);
extern _X_EXPORT void
DamageDamageRegion (DrawablePtr pDrawable,
const RegionPtr pRegion);
extern _X_EXPORT void
DamageSetReportAfterOp (DamagePtr pDamage, Bool reportAfter);
extern _X_EXPORT void
DamageSetPostRenderingFunctions(DamagePtr pDamage, DamageReportFunc damageReportPostRendering,
DamageMarkerFunc damageMarker);
extern _X_EXPORT DamageScreenFuncsPtr
DamageGetScreenFuncs (ScreenPtr);
#endif