#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <X11/X.h>
#include <X11/Xproto.h>
#include "inputstr.h"
#include "windowstr.h"
#include "scrnintstr.h"
#include <X11/extensions/XI.h>
#include <X11/extensions/XI2proto.h>
#include "extnsionst.h"
#include "exevents.h"
#include "exglobals.h"
#include "mipointer.h"
#include "xiwarppointer.h"
int
SProcXIWarpPointer(ClientPtr client)
{
char n;
REQUEST(xXIWarpPointerReq);
swaps(&stuff->length, n);
swapl(&stuff->src_win, n);
swapl(&stuff->dst_win, n);
swapl(&stuff->src_x, n);
swapl(&stuff->src_y, n);
swaps(&stuff->src_width, n);
swaps(&stuff->src_height, n);
swapl(&stuff->dst_x, n);
swapl(&stuff->dst_y, n);
swaps(&stuff->deviceid, n);
return (ProcXIWarpPointer(client));
}
int
ProcXIWarpPointer(ClientPtr client)
{
int rc;
int x, y;
WindowPtr dest = NULL;
DeviceIntPtr pDev;
SpritePtr pSprite;
ScreenPtr newScreen;
int src_x, src_y;
int dst_x, dst_y;
REQUEST(xXIWarpPointerReq);
REQUEST_SIZE_MATCH(xXIWarpPointerReq);
rc = dixLookupDevice(&pDev, stuff->deviceid, client, DixWriteAccess);
if (rc != Success)
{
client->errorValue = stuff->deviceid;
return rc;
}
if ((!IsMaster(pDev) && pDev->u.master) ||
(IsMaster(pDev) && !IsPointerDevice(pDev)))
{
client->errorValue = stuff->deviceid;
return BadDevice;
}
if (stuff->dst_win != None)
{
rc = dixLookupWindow(&dest, stuff->dst_win, client, DixGetAttrAccess);
if (rc != Success)
{
client->errorValue = stuff->dst_win;
return rc;
}
}
pSprite = pDev->spriteInfo->sprite;
x = pSprite->hotPhys.x;
y = pSprite->hotPhys.y;
src_x = stuff->src_x / (double)(1 << 16);
src_y = stuff->src_y / (double)(1 << 16);
dst_x = stuff->dst_x / (double)(1 << 16);
dst_y = stuff->dst_y / (double)(1 << 16);
if (stuff->src_win != None)
{
int winX, winY;
WindowPtr src;
rc = dixLookupWindow(&src, stuff->src_win, client, DixGetAttrAccess);
if (rc != Success)
{
client->errorValue = stuff->src_win;
return rc;
}
winX = src->drawable.x;
winY = src->drawable.y;
if (src->drawable.pScreen != pSprite->hotPhys.pScreen ||
x < winX + src_x ||
y < winY + src_y ||
(stuff->src_width != 0 &&
winX + src_x + (int)stuff->src_width < 0) ||
(stuff->src_height != 0 &&
winY + src_y + (int)stuff->src_height < y) ||
!PointInWindowIsVisible(src, x, y))
return Success;
}
if (dest)
{
x = dest->drawable.x;
y = dest->drawable.y;
newScreen = dest->drawable.pScreen;
} else
newScreen = pSprite->hotPhys.pScreen;
x += dst_x;
y += dst_y;
if (x < 0)
x = 0;
else if (x > newScreen->width)
x = newScreen->width - 1;
if (y < 0)
y = 0;
else if (y > newScreen->height)
y = newScreen->height - 1;
if (newScreen == pSprite->hotPhys.pScreen)
{
if (x < pSprite->physLimits.x1)
x = pSprite->physLimits.x1;
else if (x >= pSprite->physLimits.x2)
x = pSprite->physLimits.x2 - 1;
if (y < pSprite->physLimits.y1)
y = pSprite->physLimits.y1;
else if (y >= pSprite->physLimits.y2)
y = pSprite->physLimits.y2 - 1;
if (pSprite->hotShape)
ConfineToShape(pDev, pSprite->hotShape, &x, &y);
(*newScreen->SetCursorPosition)(pDev, newScreen, x, y, TRUE);
} else if (!PointerConfinedToScreen(pDev))
{
NewCurrentScreen(pDev, newScreen, x, y);
}
pDev->last.valuators[0] = x;
pDev->last.valuators[1] = y;
pDev->last.remainder[0] = 0;
pDev->last.remainder[1] = 0;
miPointerUpdateSprite(pDev);
return Success;
}