#if !defined( _GLAPI_TABLE_H_ )
# define _GLAPI_TABLE_H_
#ifndef GLAPIENTRYP
# ifndef GLAPIENTRY
# define GLAPIENTRY
# endif
# define GLAPIENTRYP GLAPIENTRY *
#endif
struct _glapi_table
{
void (GLAPIENTRYP NewList)(GLuint list, GLenum mode);
void (GLAPIENTRYP EndList)(void);
void (GLAPIENTRYP CallList)(GLuint list);
void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists);
void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range);
GLuint (GLAPIENTRYP GenLists)(GLsizei range);
void (GLAPIENTRYP ListBase)(GLuint base);
void (GLAPIENTRYP Begin)(GLenum mode);
void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue);
void (GLAPIENTRYP Color3bv)(const GLbyte * v);
void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue);
void (GLAPIENTRYP Color3dv)(const GLdouble * v);
void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue);
void (GLAPIENTRYP Color3fv)(const GLfloat * v);
void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue);
void (GLAPIENTRYP Color3iv)(const GLint * v);
void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue);
void (GLAPIENTRYP Color3sv)(const GLshort * v);
void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue);
void (GLAPIENTRYP Color3ubv)(const GLubyte * v);
void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue);
void (GLAPIENTRYP Color3uiv)(const GLuint * v);
void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue);
void (GLAPIENTRYP Color3usv)(const GLushort * v);
void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
void (GLAPIENTRYP Color4bv)(const GLbyte * v);
void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
void (GLAPIENTRYP Color4dv)(const GLdouble * v);
void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
void (GLAPIENTRYP Color4fv)(const GLfloat * v);
void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha);
void (GLAPIENTRYP Color4iv)(const GLint * v);
void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
void (GLAPIENTRYP Color4sv)(const GLshort * v);
void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
void (GLAPIENTRYP Color4ubv)(const GLubyte * v);
void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
void (GLAPIENTRYP Color4uiv)(const GLuint * v);
void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
void (GLAPIENTRYP Color4usv)(const GLushort * v);
void (GLAPIENTRYP EdgeFlag)(GLboolean flag);
void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag);
void (GLAPIENTRYP End)(void);
void (GLAPIENTRYP Indexd)(GLdouble c);
void (GLAPIENTRYP Indexdv)(const GLdouble * c);
void (GLAPIENTRYP Indexf)(GLfloat c);
void (GLAPIENTRYP Indexfv)(const GLfloat * c);
void (GLAPIENTRYP Indexi)(GLint c);
void (GLAPIENTRYP Indexiv)(const GLint * c);
void (GLAPIENTRYP Indexs)(GLshort c);
void (GLAPIENTRYP Indexsv)(const GLshort * c);
void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz);
void (GLAPIENTRYP Normal3bv)(const GLbyte * v);
void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz);
void (GLAPIENTRYP Normal3dv)(const GLdouble * v);
void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz);
void (GLAPIENTRYP Normal3fv)(const GLfloat * v);
void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz);
void (GLAPIENTRYP Normal3iv)(const GLint * v);
void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz);
void (GLAPIENTRYP Normal3sv)(const GLshort * v);
void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y);
void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v);
void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y);
void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v);
void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y);
void (GLAPIENTRYP RasterPos2iv)(const GLint * v);
void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y);
void (GLAPIENTRYP RasterPos2sv)(const GLshort * v);
void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z);
void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v);
void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z);
void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v);
void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z);
void (GLAPIENTRYP RasterPos3iv)(const GLint * v);
void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z);
void (GLAPIENTRYP RasterPos3sv)(const GLshort * v);
void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v);
void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v);
void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w);
void (GLAPIENTRYP RasterPos4iv)(const GLint * v);
void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w);
void (GLAPIENTRYP RasterPos4sv)(const GLshort * v);
void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2);
void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2);
void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2);
void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2);
void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2);
void (GLAPIENTRYP TexCoord1d)(GLdouble s);
void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v);
void (GLAPIENTRYP TexCoord1f)(GLfloat s);
void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v);
void (GLAPIENTRYP TexCoord1i)(GLint s);
void (GLAPIENTRYP TexCoord1iv)(const GLint * v);
void (GLAPIENTRYP TexCoord1s)(GLshort s);
void (GLAPIENTRYP TexCoord1sv)(const GLshort * v);
void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t);
void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v);
void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t);
void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v);
void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t);
void (GLAPIENTRYP TexCoord2iv)(const GLint * v);
void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t);
void (GLAPIENTRYP TexCoord2sv)(const GLshort * v);
void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r);
void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v);
void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r);
void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v);
void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r);
void (GLAPIENTRYP TexCoord3iv)(const GLint * v);
void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r);
void (GLAPIENTRYP TexCoord3sv)(const GLshort * v);
void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v);
void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v);
void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q);
void (GLAPIENTRYP TexCoord4iv)(const GLint * v);
void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q);
void (GLAPIENTRYP TexCoord4sv)(const GLshort * v);
void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y);
void (GLAPIENTRYP Vertex2dv)(const GLdouble * v);
void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y);
void (GLAPIENTRYP Vertex2fv)(const GLfloat * v);
void (GLAPIENTRYP Vertex2i)(GLint x, GLint y);
void (GLAPIENTRYP Vertex2iv)(const GLint * v);
void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y);
void (GLAPIENTRYP Vertex2sv)(const GLshort * v);
void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z);
void (GLAPIENTRYP Vertex3dv)(const GLdouble * v);
void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z);
void (GLAPIENTRYP Vertex3fv)(const GLfloat * v);
void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z);
void (GLAPIENTRYP Vertex3iv)(const GLint * v);
void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z);
void (GLAPIENTRYP Vertex3sv)(const GLshort * v);
void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void (GLAPIENTRYP Vertex4dv)(const GLdouble * v);
void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void (GLAPIENTRYP Vertex4fv)(const GLfloat * v);
void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w);
void (GLAPIENTRYP Vertex4iv)(const GLint * v);
void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w);
void (GLAPIENTRYP Vertex4sv)(const GLshort * v);
void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation);
void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode);
void (GLAPIENTRYP CullFace)(GLenum mode);
void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param);
void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params);
void (GLAPIENTRYP Fogi)(GLenum pname, GLint param);
void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params);
void (GLAPIENTRYP FrontFace)(GLenum mode);
void (GLAPIENTRYP Hint)(GLenum target, GLenum mode);
void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param);
void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params);
void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param);
void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params);
void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param);
void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params);
void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param);
void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params);
void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern);
void (GLAPIENTRYP LineWidth)(GLfloat width);
void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param);
void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params);
void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param);
void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params);
void (GLAPIENTRYP PointSize)(GLfloat size);
void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode);
void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask);
void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height);
void (GLAPIENTRYP ShadeModel)(GLenum mode);
void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param);
void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params);
void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param);
void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params);
void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param);
void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params);
void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param);
void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params);
void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param);
void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params);
void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param);
void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params);
void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param);
void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params);
void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer);
void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer);
GLint (GLAPIENTRYP RenderMode)(GLenum mode);
void (GLAPIENTRYP InitNames)(void);
void (GLAPIENTRYP LoadName)(GLuint name);
void (GLAPIENTRYP PassThrough)(GLfloat token);
void (GLAPIENTRYP PopName)(void);
void (GLAPIENTRYP PushName)(GLuint name);
void (GLAPIENTRYP DrawBuffer)(GLenum mode);
void (GLAPIENTRYP Clear)(GLbitfield mask);
void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
void (GLAPIENTRYP ClearIndex)(GLfloat c);
void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
void (GLAPIENTRYP ClearStencil)(GLint s);
void (GLAPIENTRYP ClearDepth)(GLclampd depth);
void (GLAPIENTRYP StencilMask)(GLuint mask);
void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
void (GLAPIENTRYP DepthMask)(GLboolean flag);
void (GLAPIENTRYP IndexMask)(GLuint mask);
void (GLAPIENTRYP Accum)(GLenum op, GLfloat value);
void (GLAPIENTRYP Disable)(GLenum cap);
void (GLAPIENTRYP Enable)(GLenum cap);
void (GLAPIENTRYP Finish)(void);
void (GLAPIENTRYP Flush)(void);
void (GLAPIENTRYP PopAttrib)(void);
void (GLAPIENTRYP PushAttrib)(GLbitfield mask);
void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2);
void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2);
void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
void (GLAPIENTRYP EvalCoord1d)(GLdouble u);
void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u);
void (GLAPIENTRYP EvalCoord1f)(GLfloat u);
void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u);
void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v);
void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u);
void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v);
void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u);
void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2);
void (GLAPIENTRYP EvalPoint1)(GLint i);
void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j);
void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref);
void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor);
void (GLAPIENTRYP LogicOp)(GLenum opcode);
void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask);
void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass);
void (GLAPIENTRYP DepthFunc)(GLenum func);
void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor);
void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param);
void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param);
void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param);
void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param);
void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values);
void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values);
void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values);
void (GLAPIENTRYP ReadBuffer)(GLenum mode);
void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params);
void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation);
void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params);
GLenum (GLAPIENTRYP GetError)(void);
void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params);
void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params);
void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v);
void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v);
void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v);
void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params);
void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values);
void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values);
void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values);
void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask);
const GLubyte * (GLAPIENTRYP GetString)(GLenum name);
void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params);
void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params);
void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params);
void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params);
void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params);
GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap);
GLboolean (GLAPIENTRYP IsList)(GLuint list);
void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar);
void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
void (GLAPIENTRYP LoadIdentity)(void);
void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m);
void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m);
void (GLAPIENTRYP MatrixMode)(GLenum mode);
void (GLAPIENTRYP MultMatrixf)(const GLfloat * m);
void (GLAPIENTRYP MultMatrixd)(const GLdouble * m);
void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
void (GLAPIENTRYP PopMatrix)(void);
void (GLAPIENTRYP PushMatrix)(void);
void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z);
void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z);
void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z);
void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z);
void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height);
void (GLAPIENTRYP ArrayElement)(GLint i);
void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture);
void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void (GLAPIENTRYP DisableClientState)(GLenum array);
void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count);
void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer);
void (GLAPIENTRYP EnableClientState)(GLenum array);
void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer);
void (GLAPIENTRYP Indexub)(GLubyte c);
void (GLAPIENTRYP Indexubv)(const GLubyte * c);
void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer);
void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer);
void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units);
void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences);
void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures);
void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures);
void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params);
GLboolean (GLAPIENTRYP IsTexture)(GLuint texture);
void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities);
void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
void (GLAPIENTRYP PopClientAttrib)(void);
void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask);
void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
void (GLAPIENTRYP BlendEquation)(GLenum mode);
void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params);
void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params);
void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table);
void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params);
void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params);
void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params);
void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params);
void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params);
void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image);
void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params);
void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params);
void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params);
void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink);
void (GLAPIENTRYP ResetHistogram)(GLenum target);
void (GLAPIENTRYP ResetMinmax)(GLenum target);
void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
void (GLAPIENTRYP ActiveTextureARB)(GLenum texture);
void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture);
void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s);
void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v);
void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s);
void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v);
void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s);
void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v);
void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s);
void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v);
void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t);
void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v);
void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t);
void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v);
void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t);
void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v);
void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t);
void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v);
void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v);
void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v);
void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r);
void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v);
void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r);
void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v);
void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v);
void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v);
void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q);
void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v);
void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v);
void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader);
GLuint (GLAPIENTRYP CreateProgram)(void);
GLuint (GLAPIENTRYP CreateShader)(GLenum type);
void (GLAPIENTRYP DeleteProgram)(GLuint program);
void (GLAPIENTRYP DeleteShader)(GLuint program);
void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader);
void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj);
void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params);
void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params);
GLboolean (GLAPIENTRYP IsProgram)(GLuint program);
GLboolean (GLAPIENTRYP IsShader)(GLuint shader);
void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask);
void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask);
void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m);
void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m);
void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m);
void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m);
void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert);
void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img);
void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index);
void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index);
void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params);
void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params);
void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params);
void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params);
void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string);
void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params);
void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params);
void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params);
void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params);
void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params);
void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params);
void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params);
void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string);
void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x);
void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v);
void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x);
void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v);
void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x);
void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v);
void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y);
void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v);
void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y);
void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v);
void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y);
void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v);
void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v);
void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v);
void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z);
void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v);
void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v);
void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v);
void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v);
void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v);
void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v);
void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v);
void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v);
void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v);
void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v);
void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v);
void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v);
void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v);
void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v);
void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v);
void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer);
void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage);
void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data);
void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer);
void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer);
void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params);
void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params);
void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data);
GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer);
GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access);
GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target);
void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id);
void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids);
void (GLAPIENTRYP EndQueryARB)(GLenum target);
void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids);
void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params);
void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params);
void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params);
GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id);
void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj);
void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader);
GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void);
GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType);
void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj);
void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj);
void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog);
GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname);
void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog);
void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params);
void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source);
GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name);
void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params);
void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params);
void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program);
void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length);
void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0);
void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value);
void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0);
void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value);
void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1);
void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value);
void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1);
void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value);
void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value);
void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2);
void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value);
void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value);
void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value);
void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program);
void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program);
void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name);
void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name);
void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs);
void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias);
void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params);
void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param);
void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params);
void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param);
void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params);
void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert);
void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern);
void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer);
void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param);
void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params);
void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count);
void (GLAPIENTRYP UnlockArraysEXT)(void);
void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params);
void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params);
void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue);
void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v);
void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue);
void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v);
void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue);
void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v);
void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue);
void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v);
void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue);
void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v);
void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue);
void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v);
void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue);
void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v);
void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue);
void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v);
void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount);
void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer);
void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord);
void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord);
void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord);
void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord);
void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode);
void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
void (GLAPIENTRYP FlushVertexArrayRangeNV)(void);
void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer);
void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param);
void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params);
void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param);
void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params);
void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params);
void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params);
void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params);
void (GLAPIENTRYP ResizeBuffersMESA)(void);
void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y);
void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v);
void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y);
void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v);
void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y);
void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v);
void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y);
void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v);
void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z);
void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v);
void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z);
void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v);
void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z);
void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v);
void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z);
void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v);
void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v);
void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v);
void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w);
void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v);
void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w);
void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v);
void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences);
void (GLAPIENTRYP FinishFenceNV)(GLuint fence);
void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences);
void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params);
GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence);
void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition);
GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence);
GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences);
void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program);
void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs);
void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params);
void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs);
void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params);
void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program);
void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params);
void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params);
void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer);
void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params);
void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params);
void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params);
GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program);
void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params);
void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params);
void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids);
void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform);
void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x);
void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v);
void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x);
void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v);
void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x);
void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v);
void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y);
void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v);
void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y);
void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v);
void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y);
void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v);
void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v);
void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v);
void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z);
void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v);
void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v);
void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v);
void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v);
void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v);
void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v);
void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v);
void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v);
void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v);
void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v);
void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v);
void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v);
void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v);
void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v);
void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v);
void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v);
void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v);
void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v);
void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
void (GLAPIENTRYP BeginFragmentShaderATI)(void);
void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id);
void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id);
void (GLAPIENTRYP EndFragmentShaderATI)(void);
GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range);
void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle);
void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle);
void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value);
void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param);
void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params);
void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face);
void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array);
void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays);
void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays);
GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array);
void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax);
void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA);
void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer);
void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer);
GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target);
void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers);
void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers);
void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers);
void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers);
void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target);
void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params);
GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer);
GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer);
void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params);
void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params);
};
#endif