# Microsoft Developer Studio Project File - Name="testw32" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=testw32 - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "testw32.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "testw32.mak" CFG="testw32 - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "testw32 - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "testw32 - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "testw32 - Win32 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x410 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x410 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 # ADD LINK32 /nologo /subsystem:windows /machine:I386 !ELSEIF "$(CFG)" == "testw32 - Win32 Debug" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /G5 /MDd /W3 /Gm /Zi /Od /I "../../../LIB" /I "../" /I "../../../lib/arch/win32" /I "../../" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "WIN32_GR_TEST" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x410 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x410 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 freetype.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\lib\arch\win32\release" /libpath:"..\..\..\lib\arch\win32\debug" /FORCE:MULTIPLE /FORCE:UNRESOLVED # SUBTRACT LINK32 /pdb:none !ENDIF # Begin Target # Name "testw32 - Win32 Release" # Name "testw32 - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\display.c # End Source File # Begin Source File SOURCE=.\driver32.c # End Source File # Begin Source File SOURCE=..\..\gmain.c # End Source File # Begin Source File SOURCE=.\hack_common.c # End Source File # Begin Source File SOURCE=.\hack_ftdump.c # End Source File # Begin Source File SOURCE=.\hack_ftlint.c # End Source File # Begin Source File SOURCE=.\hack_ftstring.c # End Source File # Begin Source File SOURCE=.\hack_fttimer.c # End Source File # Begin Source File SOURCE=.\hack_ftview.c # End Source File # Begin Source File SOURCE=.\stdafx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File SOURCE=.\testw32.cpp # End Source File # Begin Source File SOURCE=.\testw32.rc !IF "$(CFG)" == "testw32 - Win32 Release" !ELSEIF "$(CFG)" == "testw32 - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\testw32dlg.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\testw32.h # End Source File # Begin Source File SOURCE=.\testw32Dlg.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\testw32.ico # End Source File # Begin Source File SOURCE=.\res\testw32.rc2 # End Source File # End Group # Begin Source File SOURCE=.\ReadMe.txt # End Source File # End Target # End Project