texteroids.c   [plain text]


/* texteroids.c
 *
 * (c) Copyright 1990-1994 Adobe Systems Incorporated.
 * All rights reserved.
 * 
 * Permission to use, copy, modify, distribute, and sublicense this software
 * and its documentation for any purpose and without fee is hereby granted,
 * provided that the above copyright notices appear in all copies and that
 * both those copyright notices and this permission notice appear in
 * supporting documentation and that the name of Adobe Systems Incorporated
 * not be used in advertising or publicity pertaining to distribution of the
 * software without specific, written prior permission.  No trademark license
 * to use the Adobe trademarks is hereby granted.  If the Adobe trademark
 * "Display PostScript"(tm) is used to describe this software, its
 * functionality or for any other purpose, such use shall be limited to a
 * statement that this software works in conjunction with the Display
 * PostScript system.  Proper trademark attribution to reflect Adobe's
 * ownership of the trademark shall be given whenever any such reference to
 * the Display PostScript system is made.
 * 
 * ADOBE MAKES NO REPRESENTATIONS ABOUT THE SUITABILITY OF THE SOFTWARE FOR
 * ANY PURPOSE.  IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
 * ADOBE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
 * IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NON- INFRINGEMENT OF THIRD PARTY RIGHTS.  IN NO EVENT SHALL ADOBE BE LIABLE
 * TO YOU OR ANY OTHER PARTY FOR ANY SPECIAL, INDIRECT, OR CONSEQUENTIAL
 * DAMAGES OR ANY DAMAGES WHATSOEVER WHETHER IN AN ACTION OF CONTRACT,
 * NEGLIGENCE, STRICT LIABILITY OR ANY OTHER ACTION ARISING OUT OF OR IN
 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.  ADOBE WILL NOT
 * PROVIDE ANY TRAINING OR OTHER SUPPORT FOR THE SOFTWARE.
 * 
 * Adobe, PostScript, and Display PostScript are trademarks of Adobe Systems
 * Incorporated which may be registered in certain jurisdictions
 * 
 * Author:  Adobe Systems Incorporated
 */
/* $XFree86: xc/programs/texteroids/texteroids.c,v 1.5 2001/08/01 00:45:02 tsi Exp $ */

#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
#include <DPS/psops.h>
#include <DPS/dpsXclient.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include "twraps.h"

static int  CheckForAHit(int angle);
static int  ExplodeString(String str, int angle, int n);
static void PrepareSubject(int i, String str, float initx, float inity,
			   float llx, float lly, float urx, float ury);
static void DrawSubject(int i, int angle);
static void UpdatePosition(int i, int angle);
static void PrepareExplodedArrays(char *str, int n);
static void SyncAndCheck(int angle);
static void CreateRegionForClipping(Region reg, int angle);

#undef PI
#define PI 3.14159
#define COLORINCR (1.0/200.0)
#define EPSILON 0.001
#define ABS(x) ((x) >= 0 ? (x) : -(x))

typedef struct {
   char *text_font;
   int text_size;
   Boolean rv;
   Boolean debug;
} OptionsRec, *Options;

OptionsRec options;

XtResource app_resources[] = {
     {"font", "Font", XtRString, sizeof(String),
	XtOffset(Options, text_font), XtRString, (caddr_t) "Times-Italic"},
     {"textSize", "TextSize", XtRInt, sizeof(int),
	XtOffset(Options, text_size), XtRImmediate, (caddr_t) 36},
     {"reverseVideo", "ReverseVideo", XtRBoolean, sizeof(Boolean),
        XtOffset(Options, rv), XtRImmediate, (caddr_t) False},
     {"debug", "Debug", XtRBoolean, sizeof(Boolean),
        XtOffset(Options, debug), XtRImmediate, (caddr_t) False},
};

XrmOptionDescRec cmdOptions[] = {
    {"-size", "*textSize", XrmoptionSepArg, NULL},
    {"-debug", "*debug", XrmoptionNoArg, (caddr_t)"True"},
};

XtAppContext app;
DPSContext ctx, tctx;
Boolean resized = FALSE;
Boolean go_to_sleep = FALSE;
Boolean mapped = TRUE;
float hitx = -1.0, hity = -1.0;

#ifdef _NO_PROTO
#define ARGCAST int
#else
#define ARGCAST void *
#endif

Widget w;
Pixmap pix;
GC window_gc, drawing_gc;
Dimension width, height;
int depth;
float uwidth, uheight, old_uheight;
String *subject;
float *twidth, *theight;
float *charwidth;
float *textdx, *textdy, *dx, *dy;
float *vx, *vy;
float *dirx, *diry;
float *centerx, *centery;
float *r, *theta;
float *red, *green, *blue;
typedef enum {Rup, Rdown, Gup, Gdown, Bup, Bdown} Change;
Change *changing;
Boolean *live;
int count, total;

float invctm[6];

void ITransform(x, y, ux, uy)
    int x, y;
    float *ux, *uy;
{
    *ux = invctm[0] * x + invctm[2] * y + invctm[4];
    *uy = invctm[1] * x + invctm[3] * y + invctm[5];
}

void CheckHit(w, event, params, num)
    Widget w;
    XEvent *event;
    String *params;
    Cardinal *num;
{
    if (event->type != ButtonPress) return;
    ITransform(event->xbutton.x, event->xbutton.y - height,
	       &hitx, &hity);
}

void MaybePause(w, event, params, num)
    Widget w;
    XEvent *event;
    String *params;
    Cardinal *num;
{
    switch (event->type) {
	case VisibilityNotify:
	    go_to_sleep =
		    (event->xvisibility.state == VisibilityFullyObscured);
	    break;
    }
}

void MapHandler(w, client_data, event, cont)
    Widget w;
    XtPointer client_data;
    XEvent *event;
    Boolean *cont;
{
    switch (event->type) {
	case UnmapNotify:
	    mapped = FALSE;
	    break;
	case MapNotify:
	    mapped = TRUE;
	    break;
    }
}

void NewSize(w, event, params, num)
    Widget w;
    XEvent *event;
    String *params;
    Cardinal *num;
{
    if (event->type != ConfigureNotify) return;
    if (event->xconfigure.width == width && event->xconfigure.height == height)
	    return;
    width = event->xconfigure.width;
    height = event->xconfigure.height;
    resized = TRUE;
}

String translations =
	"<BtnDown>	: CheckHit() \n\
         <Visible>	: MaybePause() \n\
	 <Configure>	: NewSize()";

XtActionsRec actions[] = {
     {"CheckHit", CheckHit},
     {"MaybePause", MaybePause},
     {"NewSize", NewSize}
};

int main(argc, argv)
    int argc;
    char **argv;
{
    Widget shell;
    Arg args[10];
    int i, angle, start_angle;
    int n;
    String text;
    XGCValues v;
    int hit;
    Pixel bg;
    XSetWindowAttributes att;
    float llx, lly, urx, ury;

    shell = XtAppInitialize(&app, "Texteroids",
			    cmdOptions, XtNumber(cmdOptions),
			    &argc, argv,
			    (String *) NULL, (ArgList) NULL, 0);

    XtAppAddActions(app, actions, XtNumber(actions));

    XtGetApplicationResources(shell, &options,
			      app_resources, XtNumber(app_resources),
			      (ArgList) NULL, 0);
    if (argc <= 1) text = "Adobe";
    else text = argv[1];
    text = XtNewString(text);	/* Make sure it's writable */
    n = strlen(text);

    /* Don't use a translation for this; we don't want to get in the way
       of what the shell might be doing */

    XtAddEventHandler(shell, StructureNotifyMask, FALSE, MapHandler, NULL);

    i = 0;
    XtSetArg(args[i], XtNwidth, 400);		i++;
    XtSetArg(args[i], XtNheight, 400);		i++;
    XtSetArg(args[i], XtNtranslations,
	     XtParseTranslationTable(translations));	i++;
    if (options.rv) {
	XtSetArg(args[i], XtNbackground,
		 WhitePixelOfScreen(XtScreen(shell)));	i++;
    } else {
	XtSetArg(args[i], XtNbackground,
		 BlackPixelOfScreen(XtScreen(shell)));	i++;
    }
	
    w = XtCreateManagedWidget("main", widgetClass, shell, args, i);
    XtRealizeWidget(shell);

    att.bit_gravity = StaticGravity;
    XChangeWindowAttributes(XtDisplay(w), XtWindow(w), CWBitGravity, &att);

    i = 0;
    XtSetArg(args[i], XtNwidth, &width);	i++;
    XtSetArg(args[i], XtNheight, &height);	i++;
    XtSetArg(args[i], XtNdepth, &depth);	i++;
    XtSetArg(args[i], XtNbackground, &bg);	i++;
    XtGetValues(w, args, i);

    /* window_gc is used for copying the off-screen pixmap to the window */
    v.function = GXcopy;
    v.background = bg;
    v.foreground = WhitePixelOfScreen(XtScreen(shell));
    window_gc = XCreateGC(XtDisplay(w), XtWindow(w),
			  GCFunction | GCForeground | GCBackground, &v);

    /* drawing_gc is used for drawing into the pixmap */
    drawing_gc = XtGetGC(w, 0, &v);

    pix = XCreatePixmap(XtDisplay(w), RootWindowOfScreen(XtScreen(w)),
			width, height, depth);

    /* Make it possible for this client to start a DPS NX agent,
       if "dpsnx.agent" is on the executable search path. */

    (void) XDPSNXSetClientArg(XDPSNX_AUTO_LAUNCH, (ARGCAST) True);

    ctx = XDPSCreateSimpleContext(XtDisplay(w), pix,
				  drawing_gc, 0, height,
				  DPSDefaultTextBackstop,
				  DPSDefaultErrorProc, (DPSSpace) NULL);
    if (ctx == NULL) {
	fprintf(stderr, "\ntexteroids: DPS is not available.\n");
	fprintf(stderr,
          "You need an X server with the DPS extension, or a DPS NX agent.\n");
	exit(1);
    }

    if (options.debug) {
        tctx = DPSCreateTextContext(DPSDefaultTextBackstop,
                                    DPSDefaultErrorProc);
        DPSChainContext(ctx, tctx);
    }

    DPSSetContext(ctx);
    GetInvCTM(invctm);
    ITransform(width, -height, &uwidth, &uheight); 

    subject = (String *) XtCalloc(n, sizeof(String));
    twidth = (float *) XtCalloc(n, sizeof(float));
    theight = (float *) XtCalloc(n, sizeof(float));
    charwidth = (float *) XtCalloc(n, sizeof(float));
    textdx = (float *) XtCalloc(n, sizeof(float));
    textdy = (float *) XtCalloc(n, sizeof(float));
    dx = (float *) XtCalloc(n, sizeof(float));
    dy = (float *) XtCalloc(n, sizeof(float));
    vx = (float *) XtCalloc(n, sizeof(float));
    vy = (float *) XtCalloc(n, sizeof(float));
    dirx = (float *) XtCalloc(n, sizeof(float));
    diry = (float *) XtCalloc(n, sizeof(float));
    centerx = (float *) XtCalloc(n, sizeof(float));
    centery = (float *) XtCalloc(n, sizeof(float));
    r = (float *) XtCalloc(n, sizeof(float));
    theta = (float *) XtCalloc(n, sizeof(float));
    red = (float *) XtCalloc(n, sizeof(float));
    blue = (float *) XtCalloc(n, sizeof(float));
    green = (float *) XtCalloc(n, sizeof(float));
    changing = (Change *) XtCalloc(n, sizeof(Change));
    live = (Boolean *) XtCalloc(n, sizeof(Boolean));

    CreateFont(options.text_size, options.text_font);
    vx[0] = 2.0;
    vy[0] = 1.0;
    dirx[0] = 1.0;
    diry[0] = 1.0;
    red[0] = 1.0;
    green[0] = 0.0;
    blue[0] = 0.0;
    changing[0] = Gup;

    GetSize(text, &llx, &lly, &urx, &ury, &charwidth[i]);
    llx--; lly--; urx++; ury++;

    PrepareSubject(0, text, uwidth/2, uheight/2, llx, lly, urx, ury);
    count = total = 1;

    PrepareExplodedArrays(text, n);

    Clear(uwidth, uheight, (int) !options.rv);

    while (1) {
	for (angle = 0; angle < 360; angle += 10) {
	    XSetClipMask(XtDisplay(w), drawing_gc, None);
	    DrawSubject(0, angle);
	    SyncAndCheck(angle);
	    Clear(uwidth, uheight, (int) !options.rv);
	    hit = CheckForAHit(angle);
	    UpdatePosition(0, angle);
	    if (hit != -1) goto EXPLODE;
	}
    }

EXPLODE: if (n == 1) exit(0);
    n = count = total = ExplodeString(text, angle + 10, n);

    Clear(uwidth, uheight, (int) !options.rv);
    start_angle = angle + 10;
    while(count > 0) {
	for (angle = start_angle; angle < 360; angle += 10) {
	    XSetClipMask(XtDisplay(w), drawing_gc, None);
	    for (i = 0; i < n; i++) DrawSubject(i, angle);
	    SyncAndCheck(angle);
	    Clear(uwidth, uheight, (int) !options.rv);
	    hit = CheckForAHit(angle);
	    if (hit != -1) {
		live[hit] = FALSE;
		count--;
	     }
	    for (i = 0; i < n; i++) UpdatePosition(i, angle);
	}
	start_angle = 0;
    }
    return 0;
}

float *llx, *lly, *urx, *ury, *altwidths;

static void
PrepareExplodedArrays(str, n)
    char *str;
    int n;
{
    char *altstr = (char *) XtNewString(str);
    int i, texti;

    llx = (float *) XtCalloc(n, sizeof(float));
    lly = (float *) XtCalloc(n, sizeof(float));
    urx = (float *) XtCalloc(n, sizeof(float));
    ury = (float *) XtCalloc(n, sizeof(float));
    altwidths = (float *) XtCalloc(n, sizeof(float));

    i = 0;
    for (texti = 0; texti < n; texti++) {
        if (str[texti] == ' ') continue;
	altstr[i] = str[texti];
	i++;
    }
    altstr[i] = '\0';

    GetAllSizes(altstr, i, llx, lly, urx, ury, altwidths);
    XtFree(altstr);
}

static int
ExplodeString(str, angle, n)
    String str;
    int angle, n;
{
    int i, texti, num;
    float total_width = 0;
    float startx, starty;
    float temp_r, temp_theta;
    float x, y;
    float cx = centerx[0], cy = centery[0];

    temp_r = r[0];
    temp_theta = PI + theta[0];
    startx = temp_r * cos(temp_theta);
    starty = temp_r * sin(temp_theta);
    
    i = 0;
    for (texti = 0; texti < n; texti++) {
        if (str[texti] == ' ') continue;

	subject[i] = (char *) XtNewString("a");
	subject[i][0] = str[texti];
	str[i] = str[texti];
	i++;
    }
    str[i] = '\0';
    num = i;

    XtFree((XtPointer) charwidth);
    charwidth = altwidths;

    for (i = 0; i < num; i++) {
        llx[i]--; lly[i]--; urx[i]++; ury[i]++;
	PrepareSubject(i, subject[i], 0.0, 0.0,
		       llx[i], lly[i], urx[i], ury[i]);
	x = startx + total_width + llx[i] + twidth[i]/2;
	y = starty + lly[i] + theight[i]/2;
	
	temp_r = sqrt(x*x + y*y);
	temp_theta = atan2(y, x) + (angle) * PI / 180;
	centerx[i] = temp_r * cos(temp_theta) + cx;
	centery[i] = temp_r * sin(temp_theta) + cy;

	vx[i] *= dirx[i];
	vy[i] *= diry[i];
	vx[i] += 2.0 * cos(i * 2*PI / n);
	vy[i] += 2.0 * sin(i * 2*PI / n);

	if (vx[i] < 0) {vx[i] = -vx[i]; dirx[i] = -1.0;}
 	else dirx[i] = 1.0;
	if (vy[i] < 0) {vy[i] = -vy[i]; diry[i] = -1.0;}
	else diry[i] = 1.0;
			
	total_width += charwidth[i];
    }
    XtFree((XtPointer) llx);
    XtFree((XtPointer) lly);
    XtFree((XtPointer) urx);
    XtFree((XtPointer) ury);
    return num;
}

static void
PrepareSubject(
    int i,
    String str,
    float initx, float inity,
    float llx, float lly, float urx, float ury
)
{
    subject[i] = str;
    centerx[i] = initx;
    centery[i] = inity;
    twidth[i] = urx - llx;
    theight[i] = ury - lly;
    textdx[i] = -(twidth[i]/2 + llx);
    textdy[i] = -(theight[i]/2 + lly);
    dx[i] = -twidth[i]/2;
    dy[i] = -theight[i]/2;
    r[i] = sqrt(twidth[i] * twidth[i]/4 + theight[i] * theight[i]/4);
    theta[i] = atan(theight[i] / twidth[i]);
    live[i] = TRUE;
    if (i == 0) return;
    vx[i] = vx[0];
    vy[i] = vy[0];
    dirx[i] = dirx[0];
    diry[i] = diry[0];
    red[i] = red[0];
    green[i] = green[0];
    blue[i] = blue[0];
    changing[i] = changing[0];
}

static void
DrawSubject(i, angle)
    int i, angle;
{
    if (!live[i]) return;
    RenderString(centerx[i], centery[i], textdx[i], textdy[i], (float) angle,
		 subject[i], red[i], green[i], blue[i]);
}

Region empty = NULL;

static void
SyncAndCheck(angle)
    int angle;
{
    int i;
    static Region r1 = NULL, r2 = NULL;
    static int which_region = 1;
    static Region reg = NULL;

    DPSWaitContext(ctx);
    XSync(XtDisplay(w), FALSE);

    if (empty == NULL) {
	empty = XCreateRegion();
	reg = XCreateRegion();
	r1 = XCreateRegion();
	r2 = XCreateRegion();
    }
    
    if (which_region == 1) CreateRegionForClipping(r1, angle);
    else CreateRegionForClipping(r2, angle);

    which_region = 3 - which_region;

    XUnionRegion(r1, r2, reg);

    XSetRegion(XtDisplay(w), window_gc, reg);
    XSetRegion(XtDisplay(w), drawing_gc, reg);

    XCopyArea(XtDisplay(w), pix, XtWindow(w), window_gc, 0, 0,
	      width, height, 0, 0);

    while (XtAppPending(app)) {
	XtAppProcessEvent(app, XtIMAll);
	while (go_to_sleep || !mapped) {
	    XtAppProcessEvent(app, XtIMAll);
	}
    }

    if (resized) {
        XFreePixmap(XtDisplay(w), pix);
	pix = XCreatePixmap(XtDisplay(w), RootWindowOfScreen(XtScreen(w)),
			    width, height, depth);

	SetXDrawable(pix, height);
	/* Make next Clear clear everything */
	XSetClipMask(XtDisplay(w), drawing_gc, None);
	old_uheight = uheight;
	GetInvCTM(invctm);
	ITransform(width, -height, &uwidth, &uheight);

	for (i = 0; i < total; i++) {
	    if (centerx[i] > uwidth + r[i]) centerx[i] = uwidth - r[i];
	    centery[i] += uheight - old_uheight;
	    if (centery[i] > uheight + r[i]) centery[i] = uheight - r[i];
	    if (centery[i] < -r[i]) centery[i] = r[i];
	}

	resized = FALSE;
    }
}

static void
UpdatePosition(i, angle)
    int i, angle;
{
    float incr;

    if (!live[i]) return;

    centerx[i] += vx[i] * dirx[i];
    centery[i] += vy[i] * diry[i];
    {
	float c1x, c1y, c2x, c2y;
	c1x = r[i] * cos(angle * PI / 180 + theta[i]); 
	c1y = r[i] * sin(angle * PI / 180 + theta[i]);
	c2x = r[i] * cos(angle * PI / 180 - theta[i]);
	c2y = r[i] * sin(angle * PI / 180 - theta[i]);

	if (c1x + centerx[i] > uwidth) dirx[i] = -1.0;
	else if (c2x + centerx[i] > uwidth) dirx[i] = -1.0;
	else if (-c1x + centerx[i] > uwidth) dirx[i] = -1.0;
	else if (-c2x + centerx[i] > uwidth) dirx[i] = -1.0;
	else if (c1x + centerx[i] < 0) dirx[i] = 1.0;
	else if (c2x + centerx[i] < 0) dirx[i] = 1.0;
	else if (-c1x + centerx[i] < 0) dirx[i] = 1.0;
	else if (-c2x + centerx[i] < 0) dirx[i] = 1.0;

	if (c1y + centery[i] > uheight) diry[i] = -1.0;
	else if (c2y + centery[i] > uheight) diry[i] = -1.0;
	else if (-c1y + centery[i] > uheight) diry[i] = -1.0;
	else if (-c2y + centery[i] > uheight) diry[i] = -1.0;
	else if (c1y + centery[i] < 0) diry[i] = 1.0;
	else if (c2y + centery[i] < 0) diry[i] = 1.0;
	else if (-c1y + centery[i] < 0) diry[i] = 1.0;
	else if (-c2y + centery[i] < 0) diry[i] = 1.0;
    }
    incr = 4.0 * ((float) i) / (((float) total) + 1.0);
    incr += 1.0;
    incr *= COLORINCR;
    switch (changing[i]) {
	case Gup:
	    green[i] += incr;
	    if (green[i] >= 1.0 - EPSILON) {
		green[i] = 1.0;
		changing[i] = Rdown;
	    }
	    break;
	case Rup:
	    red[i] += incr;
	    if (red[i] >= 1.0 - EPSILON) {
	        red[i] = 1.0;
		changing[i] = Bdown;
	    }
	    break;
	case Bup:
	    blue[i] += incr;
	    if (blue[i] >= 1.0 - EPSILON) {
	        blue[i] = 1.0;
		changing[i] = Gdown;
	    }
	    break;

	case Gdown:
	    green[i] -= incr;
	    if (green[i] < EPSILON) {
	        green[i] = 0.0;
		changing[i] = Rup;
	    }
	    break;
	case Rdown:
	    red[i] -= incr;
	    if (red[i] < EPSILON) {
	        red[i] = 0.0;
		changing[i] = Bup;
	    }
	    break;
	case Bdown:
	    blue[i] -= incr;
	    if (blue[i] < EPSILON) {
	        blue[i] = 0.0;
		changing[i] = Gup;
	    }
	    break;

    }
}

static int
CheckForAHit(angle)
    int angle;
{
    int i;
    float transx, transy;
    float point_angle;
    float point_r;

    if (hitx == -1 && hity == -1) return -1;

    for (i = 0; i < total; i++) {
        if (!live[i]) continue;
	point_angle = atan2(hity - centery[i], hitx - centerx[i]);
	point_angle -= angle * PI / 180;
	point_r = sqrt((hity - centery[i]) * (hity - centery[i]) +
		       (hitx - centerx[i]) * (hitx - centerx[i]));
	transx = point_r * cos(point_angle);
	transy = point_r * sin(point_angle);
	if (transx >= -twidth[i]/2 && transx <= twidth[i]/2 &&
	        transy >= -theight[i]/2 && transy <= theight[i]/2) {
	    hitx = hity = -1;
	    return i;
	}
    }
    hitx = hity = -1;
    return -1;
}

static void
CreateRegionForClipping(reg, angle)
    Region reg;
    int angle;
{
    int i;
    XRectangle rec;
    float c1x, c1y, c2x, c2y;
    float left, bottom, wid, hgt;

    XIntersectRegion(reg, empty, reg);

    for (i = 0; i < total; i++) {
	c1x = r[i] * cos(angle * PI / 180 + theta[i]); 
	c1y = r[i] * sin(angle * PI / 180 + theta[i]);
	c2x = r[i] * cos(angle * PI / 180 - theta[i]);
	c2y = r[i] * sin(angle * PI / 180 - theta[i]);

	left = centerx[i] - c1x;
	if (centerx[i] - c2x < left) left = centerx[i] - c2x;
	if (centerx[i] + c1x < left) left = centerx[i] + c1x;
	if (centerx[i] + c2x < left) left = centerx[i] + c2x;
	bottom = centery[i] - c1y;
	if (centery[i] - c2y < bottom) bottom = centery[i] - c2y;
	if (centery[i] + c1y < bottom) bottom = centery[i] + c1y;
	if (centery[i] + c2y < bottom) bottom = centery[i] + c2y;

	c1x = ABS(c1x);
	c2x = ABS(c2x);
	c1y = ABS(c1y);
	c2y = ABS(c2y);

	if (c1x > c2x) wid = 2*c1x;
	else wid = 2*c2x;
	if (c1y > c2y) hgt = 2*c1y;
	else hgt = 2*c2y;

	left = left * ((float) width) / uwidth; 
	bottom = ((float) height) - bottom * ((float) height) / uheight;
	wid = wid * ((float) width) / uwidth;
	hgt = hgt * ((float) height) / uheight;

	rec.x = (int) floor(left) - 1;
	if (rec.x < 0) rec.x = 0;
	rec.y = (int) floor(bottom - hgt) - 1;
	if (rec.y < 0) rec.y = 0;
	rec.width = (int) ceil(wid) + 2;
	rec.height = (int) ceil(hgt) + 2;

	XUnionRectWithRegion(&rec, reg, reg);
    }
}