SVGAnimateElement.h [plain text]
#ifndef SVGAnimateElement_h
#define SVGAnimateElement_h
#if ENABLE(SVG) && ENABLE(SVG_ANIMATION)
#include "Color.h"
#include "SVGAnimationElement.h"
namespace WebCore {
class SVGPathSegList;
class SVGPointList;
class SVGAnimateElement : public SVGAnimationElement {
public:
SVGAnimateElement(const QualifiedName&, Document*);
virtual ~SVGAnimateElement();
protected:
virtual void resetToBaseValue(const String&);
virtual bool calculateFromAndToValues(const String& fromString, const String& toString);
virtual bool calculateFromAndByValues(const String& fromString, const String& byString);
virtual void calculateAnimatedValue(float percentage, unsigned repeat, SVGSMILElement* resultElement);
virtual void applyResultsToTarget();
virtual float calculateDistance(const String& fromString, const String& toString);
private:
enum PropertyType { NumberProperty, ColorProperty, StringProperty, PathProperty, PointsProperty };
PropertyType determinePropertyType(const String& attribute) const;
PropertyType m_propertyType;
double m_fromNumber;
double m_toNumber;
double m_animatedNumber;
String m_numberUnit;
Color m_fromColor;
Color m_toColor;
Color m_animatedColor;
String m_fromString;
String m_toString;
String m_animatedString;
RefPtr<SVGPathSegList> m_fromPath;
RefPtr<SVGPathSegList> m_toPath;
RefPtr<SVGPathSegList> m_animatedPath;
RefPtr<SVGPointList> m_fromPoints;
RefPtr<SVGPointList> m_toPoints;
RefPtr<SVGPointList> m_animatedPoints;
};
}
#endif // ENABLE(SVG)
#endif // SVGAnimateElement_h