ScheduledAction.cpp [plain text]
#include "config.h"
#include "ScheduledAction.h"
#include "Document.h"
#include "ScriptExecutionContext.h"
#include "ScriptSourceCode.h"
#include "ScriptValue.h"
#include "V8Binding.h"
#include "V8Proxy.h"
#include "WorkerContext.h"
#include "WorkerContextExecutionProxy.h"
#include "WorkerThread.h"
namespace WebCore {
ScheduledAction::ScheduledAction(v8::Handle<v8::Context> context, v8::Handle<v8::Function> func, int argc, v8::Handle<v8::Value> argv[])
: m_context(context)
, m_code(String(), KURL(), 0)
{
m_function = v8::Persistent<v8::Function>::New(func);
#ifndef NDEBUG
V8GCController::registerGlobalHandle(SCHEDULED_ACTION, this, m_function);
#endif
m_argc = argc;
if (argc > 0) {
m_argv = new v8::Persistent<v8::Value>[argc];
for (int i = 0; i < argc; i++) {
m_argv[i] = v8::Persistent<v8::Value>::New(argv[i]);
#ifndef NDEBUG
V8GCController::registerGlobalHandle(SCHEDULED_ACTION, this, m_argv[i]);
#endif
}
} else
m_argv = 0;
}
ScheduledAction::~ScheduledAction()
{
if (m_function.IsEmpty())
return;
#ifndef NDEBUG
V8GCController::unregisterGlobalHandle(this, m_function);
#endif
m_function.Dispose();
for (int i = 0; i < m_argc; i++) {
#ifndef NDEBUG
V8GCController::unregisterGlobalHandle(this, m_argv[i]);
#endif
m_argv[i].Dispose();
}
if (m_argc > 0)
delete[] m_argv;
}
void ScheduledAction::execute(ScriptExecutionContext* context)
{
V8Proxy* proxy = V8Proxy::retrieve(context);
if (proxy)
execute(proxy);
#if ENABLE(WORKERS)
else if (context->isWorkerContext())
execute(static_cast<WorkerContext*>(context));
#endif
}
void ScheduledAction::execute(V8Proxy* proxy)
{
ASSERT(proxy);
v8::HandleScope handleScope;
v8::Handle<v8::Context> v8Context = v8::Local<v8::Context>::New(m_context.get());
if (v8Context.IsEmpty())
return;
v8::Context::Scope scope(v8Context);
proxy->setTimerCallback(true);
if (!m_function.IsEmpty() && m_function->IsFunction()) {
proxy->callFunction(v8::Persistent<v8::Function>::Cast(m_function), v8Context->Global(), m_argc, m_argv);
Document::updateStyleForAllDocuments();
} else
proxy->evaluate(m_code, 0);
proxy->setTimerCallback(false);
}
#if ENABLE(WORKERS)
void ScheduledAction::execute(WorkerContext* workerContext)
{
ASSERT(workerContext->thread()->threadID() == currentThread());
WorkerScriptController* scriptController = workerContext->script();
if (!m_function.IsEmpty() && m_function->IsFunction()) {
v8::HandleScope handleScope;
v8::Handle<v8::Context> v8Context = v8::Local<v8::Context>::New(m_context.get());
ASSERT(!v8Context.IsEmpty());
v8::Context::Scope scope(v8Context);
m_function->Call(v8Context->Global(), m_argc, m_argv);
} else
scriptController->evaluate(m_code);
}
#endif
}