#ifndef RenderTheme_h
#define RenderTheme_h
#if USE(NEW_THEME)
#include "Theme.h"
#else
#include "ThemeTypes.h"
#endif
#include "RenderObject.h"
#include "ScrollTypes.h"
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
namespace WebCore {
class CSSStyleSheet;
class Element;
class FileList;
class HTMLInputElement;
class PopupMenu;
class RenderMenuList;
#if ENABLE(METER_ELEMENT)
class RenderMeter;
#endif
#if ENABLE(PROGRESS_ELEMENT)
class RenderProgress;
#endif
class RenderSnapshottedPlugIn;
class RenderTheme : public RefCounted<RenderTheme> {
protected:
RenderTheme();
public:
virtual ~RenderTheme() { }
static PassRefPtr<RenderTheme> themeForPage(Page* page);
static inline PassRefPtr<RenderTheme> defaultTheme()
{
return themeForPage(0);
};
void adjustStyle(StyleResolver*, RenderStyle*, Element*, bool UAHasAppearance,
const BorderData&, const FillLayer&, const Color& backgroundColor);
bool paint(RenderObject*, const PaintInfo&, const IntRect&);
bool paintBorderOnly(RenderObject*, const PaintInfo&, const IntRect&);
bool paintDecorations(RenderObject*, const PaintInfo&, const IntRect&);
virtual String extraDefaultStyleSheet() { return String(); }
virtual String extraQuirksStyleSheet() { return String(); }
virtual String extraPlugInsStyleSheet() { return String(); }
#if ENABLE(VIDEO)
virtual String extraMediaControlsStyleSheet() { return String(); }
#endif
#if ENABLE(FULLSCREEN_API)
virtual String extraFullScreenStyleSheet() { return String(); }
#endif
virtual int baselinePosition(const RenderObject*) const;
bool isControlContainer(ControlPart) const;
virtual bool controlSupportsTints(const RenderObject*) const { return false; }
virtual bool isControlStyled(const RenderStyle*, const BorderData&, const FillLayer&, const Color& backgroundColor) const;
virtual bool supportsControlTints() const { return false; }
virtual void adjustRepaintRect(const RenderObject*, IntRect&);
virtual bool stateChanged(RenderObject*, ControlState) const;
virtual void themeChanged() { }
virtual bool supportsFocusRing(const RenderStyle*) const;
virtual bool supportsHover(const RenderStyle*) const { return false; }
virtual bool supportsDataListUI(const AtomicString&) const { return false; }
Color activeSelectionBackgroundColor() const;
Color inactiveSelectionBackgroundColor() const;
Color activeSelectionForegroundColor() const;
Color inactiveSelectionForegroundColor() const;
Color activeListBoxSelectionBackgroundColor() const;
Color activeListBoxSelectionForegroundColor() const;
Color inactiveListBoxSelectionBackgroundColor() const;
Color inactiveListBoxSelectionForegroundColor() const;
virtual Color platformActiveTextSearchHighlightColor() const;
virtual Color platformInactiveTextSearchHighlightColor() const;
virtual Color disabledTextColor(const Color& textColor, const Color& backgroundColor) const;
static Color focusRingColor();
virtual Color platformFocusRingColor() const { return Color(0, 0, 0); }
static void setCustomFocusRingColor(const Color&);
#if ENABLE(TOUCH_EVENTS)
static Color tapHighlightColor();
virtual Color platformTapHighlightColor() const { return RenderTheme::defaultTapHighlightColor; }
#endif
virtual void platformColorsDidChange();
virtual double caretBlinkInterval() const { return 0.5; }
virtual void systemFont(int cssValueId, FontDescription&) const = 0;
virtual Color systemColor(int cssValueId) const;
virtual int minimumMenuListSize(RenderStyle*) const { return 0; }
virtual void adjustSliderThumbSize(RenderStyle*, Element*) const;
virtual int popupInternalPaddingLeft(RenderStyle*) const { return 0; }
virtual int popupInternalPaddingRight(RenderStyle*) const { return 0; }
virtual int popupInternalPaddingTop(RenderStyle*) const { return 0; }
virtual int popupInternalPaddingBottom(RenderStyle*) const { return 0; }
virtual bool popupOptionSupportsTextIndent() const { return false; }
virtual ScrollbarControlSize scrollbarControlSizeForPart(ControlPart) { return RegularScrollbar; }
virtual bool paintCapsLockIndicator(RenderObject*, const PaintInfo&, const IntRect&) { return 0; };
#if ENABLE(PROGRESS_ELEMENT)
virtual double animationRepeatIntervalForProgressBar(RenderProgress*) const;
virtual double animationDurationForProgressBar(RenderProgress*) const;
#endif
#if ENABLE(VIDEO)
virtual bool supportsClosedCaptioning() const { return false; }
virtual bool hasOwnDisabledStateHandlingFor(ControlPart) const { return false; }
virtual bool usesMediaControlStatusDisplay() { return false; }
virtual bool usesMediaControlVolumeSlider() const { return true; }
virtual bool usesVerticalVolumeSlider() const { return true; }
virtual double mediaControlsFadeInDuration() { return 0.1; }
virtual double mediaControlsFadeOutDuration() { return 0.3; }
virtual String formatMediaControlsTime(float time) const;
virtual String formatMediaControlsCurrentTime(float currentTime, float duration) const;
virtual String formatMediaControlsRemainingTime(float currentTime, float duration) const;
virtual IntPoint volumeSliderOffsetFromMuteButton(RenderBox*, const IntSize&) const;
#endif
#if ENABLE(METER_ELEMENT)
virtual IntSize meterSizeForBounds(const RenderMeter*, const IntRect&) const;
virtual bool supportsMeter(ControlPart) const;
#endif
#if ENABLE(DATALIST_ELEMENT)
virtual LayoutUnit sliderTickSnappingThreshold() const;
virtual IntSize sliderTickSize() const = 0;
virtual int sliderTickOffsetFromTrackCenter() const = 0;
void paintSliderTicks(RenderObject*, const PaintInfo&, const IntRect&);
#endif
virtual bool shouldShowPlaceholderWhenFocused() const { return false; }
virtual bool shouldHaveSpinButton(HTMLInputElement*) const;
virtual bool delegatesMenuListRendering() const { return false; }
virtual bool popsMenuByArrowKeys() const { return false; }
virtual bool popsMenuBySpaceOrReturn() const { return false; }
virtual String fileListDefaultLabel(bool multipleFilesAllowed) const;
virtual String fileListNameForWidth(const FileList*, const Font&, int width, bool multipleFilesAllowed) const;
virtual bool shouldOpenPickerWithF4Key() const;
protected:
virtual Color platformActiveSelectionBackgroundColor() const;
virtual Color platformInactiveSelectionBackgroundColor() const;
virtual Color platformActiveSelectionForegroundColor() const;
virtual Color platformInactiveSelectionForegroundColor() const;
virtual Color platformActiveListBoxSelectionBackgroundColor() const;
virtual Color platformInactiveListBoxSelectionBackgroundColor() const;
virtual Color platformActiveListBoxSelectionForegroundColor() const;
virtual Color platformInactiveListBoxSelectionForegroundColor() const;
virtual bool supportsSelectionForegroundColors() const { return true; }
virtual bool supportsListBoxSelectionForegroundColors() const { return true; }
#if !USE(NEW_THEME)
virtual void adjustCheckboxStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintCheckbox(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual void setCheckboxSize(RenderStyle*) const { }
virtual void adjustRadioStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintRadio(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual void setRadioSize(RenderStyle*) const { }
virtual void adjustButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual void setButtonSize(RenderStyle*) const { }
virtual void adjustInnerSpinButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintInnerSpinButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
#endif
virtual void adjustTextFieldStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintTextField(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual void adjustTextAreaStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintTextArea(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual void adjustMenuListStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintMenuList(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual void adjustMenuListButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintMenuListButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
#if ENABLE(METER_ELEMENT)
virtual void adjustMeterStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintMeter(RenderObject*, const PaintInfo&, const IntRect&);
#endif
#if ENABLE(PROGRESS_ELEMENT)
virtual void adjustProgressBarStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintProgressBar(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
#endif
#if ENABLE(INPUT_SPEECH)
virtual void adjustInputFieldSpeechButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintInputFieldSpeechButton(RenderObject*, const PaintInfo&, const IntRect&);
#endif
virtual void adjustSliderTrackStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintSliderTrack(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual void adjustSliderThumbStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintSliderThumb(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual void adjustSearchFieldStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintSearchField(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual void adjustSearchFieldCancelButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldCancelButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual void adjustSearchFieldDecorationStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldDecoration(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual void adjustSearchFieldResultsDecorationStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldResultsDecoration(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual void adjustSearchFieldResultsButtonStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldResultsButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual void adjustMediaControlStyle(StyleResolver*, RenderStyle*, Element*) const;
virtual bool paintMediaFullscreenButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaPlayButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaOverlayPlayButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaMuteButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaSeekBackButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaSeekForwardButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaSliderTrack(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaSliderThumb(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaVolumeSliderContainer(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaVolumeSliderTrack(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaVolumeSliderThumb(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaRewindButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaReturnToRealtimeButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaToggleClosedCaptionsButton(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaControlsBackground(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaCurrentTime(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaTimeRemaining(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaFullScreenVolumeSliderTrack(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintMediaFullScreenVolumeSliderThumb(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
virtual bool paintSnapshottedPluginOverlay(RenderObject*, const PaintInfo&, const IntRect&) { return true; }
public:
ControlStates controlStatesForRenderer(const RenderObject* o) const;
bool isActive(const RenderObject*) const;
bool isChecked(const RenderObject*) const;
bool isIndeterminate(const RenderObject*) const;
bool isEnabled(const RenderObject*) const;
bool isFocused(const RenderObject*) const;
bool isPressed(const RenderObject*) const;
bool isSpinUpButtonPartPressed(const RenderObject*) const;
bool isHovered(const RenderObject*) const;
bool isSpinUpButtonPartHovered(const RenderObject*) const;
bool isReadOnlyControl(const RenderObject*) const;
bool isDefault(const RenderObject*) const;
private:
mutable Color m_activeSelectionBackgroundColor;
mutable Color m_inactiveSelectionBackgroundColor;
mutable Color m_activeSelectionForegroundColor;
mutable Color m_inactiveSelectionForegroundColor;
mutable Color m_activeListBoxSelectionBackgroundColor;
mutable Color m_inactiveListBoxSelectionBackgroundColor;
mutable Color m_activeListBoxSelectionForegroundColor;
mutable Color m_inactiveListBoxSelectionForegroundColor;
#if ENABLE(TOUCH_EVENTS)
static const RGBA32 defaultTapHighlightColor = 0x66000000;
#endif
#if USE(NEW_THEME)
Theme* m_theme; #endif
};
}
#endif // RenderTheme_h