#ifndef FocusEvent_h
#define FocusEvent_h
#include "EventTarget.h"
#include "UIEvent.h"
namespace WebCore {
class Node;
struct FocusEventInit : public UIEventInit {
FocusEventInit();
RefPtr<EventTarget> relatedTarget;
};
class FocusEvent : public UIEvent {
public:
static PassRefPtr<FocusEvent> create()
{
return adoptRef(new FocusEvent);
}
static PassRefPtr<FocusEvent> create(const AtomicString& type, bool canBubble, bool cancelable, PassRefPtr<AbstractView> view, int detail, PassRefPtr<EventTarget> relatedTarget)
{
return adoptRef(new FocusEvent(type, canBubble, cancelable, view, detail, relatedTarget));
}
static PassRefPtr<FocusEvent> create(const AtomicString& type, const FocusEventInit& initializer)
{
return adoptRef(new FocusEvent(type, initializer));
}
EventTarget* relatedTarget() const { return m_relatedTarget.get(); }
void setRelatedTarget(PassRefPtr<EventTarget> relatedTarget) { m_relatedTarget = relatedTarget; }
virtual const AtomicString& interfaceName() const;
virtual bool isFocusEvent() const;
private:
FocusEvent();
FocusEvent(const AtomicString& type, bool canBubble, bool cancelable, PassRefPtr<AbstractView>, int, PassRefPtr<EventTarget>);
FocusEvent(const AtomicString& type, const FocusEventInit&);
RefPtr<EventTarget> m_relatedTarget;
};
inline FocusEvent* toFocusEvent(Event* event)
{
ASSERT(event && event->isFocusEvent());
return static_cast<FocusEvent*>(event);
}
class FocusEventDispatchMediator : public EventDispatchMediator {
public:
static PassRefPtr<FocusEventDispatchMediator> create(PassRefPtr<FocusEvent>);
private:
explicit FocusEventDispatchMediator(PassRefPtr<FocusEvent>);
FocusEvent* event() const { return static_cast<FocusEvent*>(EventDispatchMediator::event()); }
virtual bool dispatchEvent(EventDispatcher*) const OVERRIDE;
};
class BlurEventDispatchMediator : public EventDispatchMediator {
public:
static PassRefPtr<BlurEventDispatchMediator> create(PassRefPtr<FocusEvent>);
private:
explicit BlurEventDispatchMediator(PassRefPtr<FocusEvent>);
FocusEvent* event() const { return static_cast<FocusEvent*>(EventDispatchMediator::event()); }
virtual bool dispatchEvent(EventDispatcher*) const OVERRIDE;
};
class FocusInEventDispatchMediator : public EventDispatchMediator {
public:
static PassRefPtr<FocusInEventDispatchMediator> create(PassRefPtr<FocusEvent>);
private:
explicit FocusInEventDispatchMediator(PassRefPtr<FocusEvent>);
FocusEvent* event() const { return static_cast<FocusEvent*>(EventDispatchMediator::event()); }
virtual bool dispatchEvent(EventDispatcher*) const OVERRIDE;
};
class FocusOutEventDispatchMediator : public EventDispatchMediator {
public:
static PassRefPtr<FocusOutEventDispatchMediator> create(PassRefPtr<FocusEvent>);
private:
explicit FocusOutEventDispatchMediator(PassRefPtr<FocusEvent>);
FocusEvent* event() const { return static_cast<FocusEvent*>(EventDispatchMediator::event()); }
virtual bool dispatchEvent(EventDispatcher*) const OVERRIDE;
};
}
#endif // FocusEvent_h