PlatformCALayerWinInternal.h [plain text]
#ifndef PlatformCALayerWinInternal_h
#define PlatformCALayerWinInternal_h
#if USE(ACCELERATED_COMPOSITING)
#include <CoreGraphics/CGGeometry.h>
#include <wtf/RetainPtr.h>
#include <wtf/Vector.h>
typedef struct _CACFLayer *CACFLayerRef;
typedef struct CGContext *CGContextRef;
namespace WebCore {
class FloatRect;
class PlatformCALayer;
typedef Vector<RefPtr<PlatformCALayer> > PlatformCALayerList;
class PlatformCALayerWinInternal {
public:
PlatformCALayerWinInternal(PlatformCALayer*);
~PlatformCALayerWinInternal();
void displayCallback(CACFLayerRef, CGContextRef);
void setNeedsDisplay(const FloatRect*);
PlatformCALayer* owner() const { return m_owner; }
void setSublayers(const PlatformCALayerList&);
void getSublayers(PlatformCALayerList&) const;
void removeAllSublayers();
void insertSublayer(PlatformCALayer*, size_t);
size_t sublayerCount() const;
int indexOfSublayer(const PlatformCALayer* reference);
void setBounds(const FloatRect&);
void setFrame(const FloatRect&);
private:
void internalSetNeedsDisplay(const FloatRect*);
PlatformCALayer* sublayerAtIndex(int) const;
static void tileDisplayCallback(CACFLayerRef, CGContextRef);
void drawTile(CACFLayerRef, CGContextRef);
CGSize constrainedSize(const CGSize&) const;
void addTile();
void removeTile();
CACFLayerRef tileAtIndex(int);
int tileCount() const;
void updateTiles();
PlatformCALayer* m_owner;
CGSize m_tileSize;
CGSize m_constrainedSize;
RetainPtr<CACFLayerRef> m_tileParent;
};
}
#endif // USE(ACCELERATED_COMPOSITING)
#endif // PlatformCALayerWinInternal_h