SVGFEBlendElement.h [plain text]
#ifndef SVGFEBlendElement_h
#define SVGFEBlendElement_h
#if ENABLE(SVG) && ENABLE(FILTERS)
#include "FEBlend.h"
#include "SVGAnimatedEnumeration.h"
#include "SVGFilterPrimitiveStandardAttributes.h"
namespace WebCore {
template<>
struct SVGPropertyTraits<BlendModeType> {
static unsigned highestEnumValue() { return FEBLEND_MODE_LIGHTEN; }
static String toString(BlendModeType type)
{
switch (type) {
case FEBLEND_MODE_UNKNOWN:
return emptyString();
case FEBLEND_MODE_NORMAL:
return "normal";
case FEBLEND_MODE_MULTIPLY:
return "multiply";
case FEBLEND_MODE_SCREEN:
return "screen";
case FEBLEND_MODE_DARKEN:
return "darken";
case FEBLEND_MODE_LIGHTEN:
return "lighten";
}
ASSERT_NOT_REACHED();
return emptyString();
}
static BlendModeType fromString(const String& value)
{
if (value == "normal")
return FEBLEND_MODE_NORMAL;
if (value == "multiply")
return FEBLEND_MODE_MULTIPLY;
if (value == "screen")
return FEBLEND_MODE_SCREEN;
if (value == "darken")
return FEBLEND_MODE_DARKEN;
if (value == "lighten")
return FEBLEND_MODE_LIGHTEN;
return FEBLEND_MODE_UNKNOWN;
}
};
class SVGFEBlendElement : public SVGFilterPrimitiveStandardAttributes {
public:
static PassRefPtr<SVGFEBlendElement> create(const QualifiedName&, Document*);
private:
SVGFEBlendElement(const QualifiedName&, Document*);
bool isSupportedAttribute(const QualifiedName&);
virtual void parseAttribute(Attribute*) OVERRIDE;
virtual bool setFilterEffectAttribute(FilterEffect*, const QualifiedName& attrName);
virtual void svgAttributeChanged(const QualifiedName&);
virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*);
BEGIN_DECLARE_ANIMATED_PROPERTIES(SVGFEBlendElement)
DECLARE_ANIMATED_STRING(In1, in1)
DECLARE_ANIMATED_STRING(In2, in2)
DECLARE_ANIMATED_ENUMERATION(Mode, mode, BlendModeType)
END_DECLARE_ANIMATED_PROPERTIES
};
}
#endif // ENABLE(SVG)
#endif