CCScrollbarLayerImpl.cpp [plain text]
#include "config.h"
#if USE(ACCELERATED_COMPOSITING)
#include "CCScrollbarLayerImpl.h"
#include "CCTileDrawQuad.h"
#include "LayerRendererChromium.h"
#include "ManagedTexture.h"
#include "PlatformCanvas.h"
#include "ScrollbarTheme.h"
#include "cc/CCQuadCuller.h"
namespace WebCore {
PassOwnPtr<CCScrollbarLayerImpl> CCScrollbarLayerImpl::create(int id)
{
return adoptPtr(new CCScrollbarLayerImpl(id));
}
CCScrollbarLayerImpl::CCScrollbarLayerImpl(int id)
: CCLayerImpl(id)
, m_scrollLayer(0)
, m_scrollbar(this)
{
}
void CCScrollbarLayerImpl::willDraw(LayerRendererChromium* layerRenderer)
{
CCLayerImpl::willDraw(layerRenderer);
if (bounds().isEmpty() || contentBounds().isEmpty())
return;
if (!m_texture)
m_texture = ManagedTexture::create(layerRenderer->renderSurfaceTextureManager());
m_texture->setTextureManager(layerRenderer->renderSurfaceTextureManager());
IntSize textureSize = contentBounds();
if (!m_texture->reserve(textureSize, GraphicsContext3D::RGBA))
return;
PlatformCanvas canvas;
canvas.resize(textureSize);
{
PlatformCanvas::Painter painter(&canvas, PlatformCanvas::Painter::GrayscaleText);
paint(painter.context());
}
{
PlatformCanvas::AutoLocker locker(&canvas);
GraphicsContext3D* context = layerRenderer->context();
m_texture->bindTexture(context, layerRenderer->renderSurfaceTextureAllocator());
GLC(context, context->texImage2D(GraphicsContext3D::TEXTURE_2D, 0, m_texture->format(), canvas.size().width(), canvas.size().height(), 0, GraphicsContext3D::RGBA, GraphicsContext3D::UNSIGNED_BYTE, locker.pixels()));
}
}
void CCScrollbarLayerImpl::appendQuads(CCQuadCuller& quadList, const CCSharedQuadState* sharedQuadState, bool&)
{
if (!m_texture->isReserved())
return;
IntRect quadRect(IntPoint(), bounds());
quadList.append(CCTileDrawQuad::create(sharedQuadState, quadRect, quadRect, m_texture->textureId(), IntPoint(), m_texture->size(), GraphicsContext3D::NEAREST, true, true, true, true, true));
}
void CCScrollbarLayerImpl::didDraw()
{
CCLayerImpl::didDraw();
m_texture->unreserve();
}
void CCScrollbarLayerImpl::paint(GraphicsContext* context)
{
ScrollbarTheme* theme = ScrollbarTheme::theme();
context->clearRect(IntRect(IntPoint(), contentBounds()));
theme->paint(&m_scrollbar, context, IntRect(IntPoint(), contentBounds()));
}
int CCScrollbarLayerImpl::CCScrollbar::x() const
{
return frameRect().x();
}
int CCScrollbarLayerImpl::CCScrollbar::y() const
{
return frameRect().y();
}
int CCScrollbarLayerImpl::CCScrollbar::width() const
{
return frameRect().width();
}
int CCScrollbarLayerImpl::CCScrollbar::height() const
{
return frameRect().height();
}
IntSize CCScrollbarLayerImpl::CCScrollbar::size() const
{
return frameRect().size();
}
IntPoint CCScrollbarLayerImpl::CCScrollbar::location() const
{
return frameRect().location();
}
ScrollView* CCScrollbarLayerImpl::CCScrollbar::parent() const
{
ASSERT_NOT_REACHED();
return 0;
}
ScrollView* CCScrollbarLayerImpl::CCScrollbar::root() const
{
ASSERT_NOT_REACHED();
return 0;
}
void CCScrollbarLayerImpl::CCScrollbar::setFrameRect(const IntRect&)
{
ASSERT_NOT_REACHED();
}
IntRect CCScrollbarLayerImpl::CCScrollbar::frameRect() const
{
return IntRect(IntPoint(), m_owner->contentBounds());
}
void CCScrollbarLayerImpl::CCScrollbar::invalidate()
{
invalidateRect(frameRect());
}
void CCScrollbarLayerImpl::CCScrollbar::invalidateRect(const IntRect&)
{
ASSERT_NOT_REACHED();
}
ScrollbarOverlayStyle CCScrollbarLayerImpl::CCScrollbar::scrollbarOverlayStyle() const
{
return m_owner->m_scrollbarOverlayStyle;
}
void CCScrollbarLayerImpl::CCScrollbar::getTickmarks(Vector<IntRect>& tickmarks) const
{
tickmarks = m_owner->m_tickmarks;
}
bool CCScrollbarLayerImpl::CCScrollbar::isScrollableAreaActive() const
{
return m_owner->m_isScrollableAreaActive;
}
bool CCScrollbarLayerImpl::CCScrollbar::isScrollViewScrollbar() const
{
return m_owner->m_isScrollViewScrollbar;
}
IntPoint CCScrollbarLayerImpl::CCScrollbar::convertFromContainingWindow(const IntPoint& windowPoint)
{
ASSERT_NOT_REACHED();
return windowPoint;
}
bool CCScrollbarLayerImpl::CCScrollbar::isCustomScrollbar() const
{
return false;
}
ScrollbarOrientation CCScrollbarLayerImpl::CCScrollbar::orientation() const
{
return m_owner->m_orientation;
}
int CCScrollbarLayerImpl::CCScrollbar::value() const
{
if (!m_owner->m_scrollLayer)
return 0;
if (orientation() == HorizontalScrollbar)
return m_owner->m_scrollLayer->scrollPosition().x() + m_owner->m_scrollLayer->scrollDelta().width();
return m_owner->m_scrollLayer->scrollPosition().y() + m_owner->m_scrollLayer->scrollDelta().height();
}
float CCScrollbarLayerImpl::CCScrollbar::currentPos() const
{
return value();
}
int CCScrollbarLayerImpl::CCScrollbar::visibleSize() const
{
return totalSize() - maximum();
}
int CCScrollbarLayerImpl::CCScrollbar::totalSize() const
{
if (!m_owner->m_scrollLayer || !m_owner->m_scrollLayer->children().size())
return 0;
if (orientation() == HorizontalScrollbar)
return m_owner->m_scrollLayer->children()[0]->contentBounds().width();
return m_owner->m_scrollLayer->children()[0]->contentBounds().height();
}
int CCScrollbarLayerImpl::CCScrollbar::maximum() const
{
if (!m_owner->m_scrollLayer)
return 0;
if (orientation() == HorizontalScrollbar)
return m_owner->m_scrollLayer->maxScrollPosition().width();
return m_owner->m_scrollLayer->maxScrollPosition().height();
}
ScrollbarControlSize CCScrollbarLayerImpl::CCScrollbar::controlSize() const
{
return m_owner->m_controlSize;
}
int CCScrollbarLayerImpl::CCScrollbar::lineStep() const
{
ASSERT_NOT_REACHED();
return 0;
}
int CCScrollbarLayerImpl::CCScrollbar::pageStep() const
{
ASSERT_NOT_REACHED();
return 0;
}
ScrollbarPart CCScrollbarLayerImpl::CCScrollbar::pressedPart() const
{
return m_owner->m_pressedPart;
}
ScrollbarPart CCScrollbarLayerImpl::CCScrollbar::hoveredPart() const
{
return m_owner->m_hoveredPart;
}
void CCScrollbarLayerImpl::CCScrollbar::styleChanged()
{
}
bool CCScrollbarLayerImpl::CCScrollbar::enabled() const
{
return m_owner->m_enabled;
}
void CCScrollbarLayerImpl::CCScrollbar::setEnabled(bool)
{
ASSERT_NOT_REACHED();
}
}
#endif // USE(ACCELERATED_COMPOSITING)