/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef CCRenderSurfaceDrawQuad_h #define CCRenderSurfaceDrawQuad_h #include "cc/CCDrawQuad.h" #include <wtf/PassOwnPtr.h> namespace WebCore { class CCLayerImpl; class CCRenderSurfaceDrawQuad : public CCDrawQuad { WTF_MAKE_NONCOPYABLE(CCRenderSurfaceDrawQuad); public: static PassOwnPtr<CCRenderSurfaceDrawQuad> create(const CCSharedQuadState*, const IntRect&, CCLayerImpl*, const FloatRect& surfaceDamageRect, bool isReplica); CCLayerImpl* layer() const { return m_layer; } bool isReplica() const { return m_isReplica; } // The surface damage rect for the target surface this quad draws into. // FIXME: This can be removed once render surfaces get their own layer type. const FloatRect& surfaceDamageRect() const { return m_surfaceDamageRect; } private: CCRenderSurfaceDrawQuad(const CCSharedQuadState*, const IntRect&, CCLayerImpl*, const FloatRect& surfaceDamageRect, bool isReplica); CCLayerImpl* m_layer; FloatRect m_surfaceDamageRect; bool m_isReplica; }; } #endif