/* * Copyright (C) 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef CCMathUtil_h #define CCMathUtil_h namespace WebCore { class IntRect; class FloatPoint; class FloatRect; class FloatQuad; class TransformationMatrix; // This class contains math helper functionality that does not belong in WebCore. // It is possible that this functionality should be migrated to WebCore eventually. class CCMathUtil { public: // Background: TransformationMatrix code in WebCore does not do the right thing in // mapRect / mapQuad / projectQuad when there is a perspective projection that causes // one of the transformed vertices to go to w < 0. In those cases, it is necessary to // perform clipping in homogeneous coordinates, after applying the transform, before // dividing-by-w to convert to cartesian coordinates. // // These functions return the axis-aligned rect that encloses the correctly clipped, // transformed polygon. static IntRect mapClippedRect(const TransformationMatrix&, const IntRect&); static FloatRect mapClippedRect(const TransformationMatrix&, const FloatRect&); static FloatRect projectClippedRect(const TransformationMatrix&, const FloatRect&); // Returns an array of vertices that represent the clipped polygon. After returning, indexes from // 0 to numVerticesInClippedQuad are valid in the clippedQuad array. Note that // numVerticesInClippedQuad may be zero, which means the entire quad was clipped, and // none of the vertices in the array are valid. static void mapClippedQuad(const TransformationMatrix&, const FloatQuad& srcQuad, FloatPoint clippedQuad[8], int& numVerticesInClippedQuad); static FloatRect computeEnclosingRectOfVertices(FloatPoint vertices[], int numVertices); // NOTE: These functions do not do correct clipping against w = 0 plane, but they // correctly detect the clipped condition via the boolean clipped. static FloatQuad mapQuad(const TransformationMatrix&, const FloatQuad&, bool& clipped); static FloatQuad projectQuad(const TransformationMatrix&, const FloatQuad&, bool& clipped); }; } // namespace WebCore #endif // #define CCMathUtil_h