CCLayerTreeHostCommon.h   [plain text]


/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 */

#ifndef CCLayerTreeHostCommon_h
#define CCLayerTreeHostCommon_h

#include "IntRect.h"
#include "IntSize.h"
#include "TransformationMatrix.h"
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>

namespace WebCore {

class CCLayerImpl;
class CCLayerSorter;
class LayerChromium;

class CCLayerTreeHostCommon {
public:
    static IntRect calculateVisibleRect(const IntRect& targetSurfaceRect, const IntRect& layerBoundRect, const TransformationMatrix&);

    static void calculateDrawTransformsAndVisibility(LayerChromium*, LayerChromium* rootLayer, const TransformationMatrix& parentMatrix, const TransformationMatrix& fullHierarchyMatrix, Vector<RefPtr<LayerChromium> >& renderSurfaceLayerList, Vector<RefPtr<LayerChromium> >& layerList, int maxTextureSize);
    static void calculateDrawTransformsAndVisibility(CCLayerImpl*, CCLayerImpl* rootLayer, const TransformationMatrix& parentMatrix, const TransformationMatrix& fullHierarchyMatrix, Vector<CCLayerImpl*>& renderSurfaceLayerList, Vector<CCLayerImpl*>& layerList, CCLayerSorter*, int maxTextureSize);

    template<typename LayerType> static bool renderSurfaceContributesToTarget(LayerType*, int targetSurfaceLayerID);

    struct ScrollUpdateInfo {
        int layerId;
        IntSize scrollDelta;
    };
};

struct CCScrollAndScaleSet {
    Vector<CCLayerTreeHostCommon::ScrollUpdateInfo> scrolls;
    float pageScaleDelta;
};

template<typename LayerType>
bool CCLayerTreeHostCommon::renderSurfaceContributesToTarget(LayerType* layer, int targetSurfaceLayerID)
{
    // A layer will either contribute its own content, or its render surface's content, to
    // the target surface. The layer contributes its surface's content when both the
    // following are true:
    //  (1) The layer actually has a renderSurface, and
    //  (2) The layer's renderSurface is not the same as the targetSurface.
    //
    // Otherwise, the layer just contributes itself to the target surface.

    return layer->renderSurface() && layer->id() != targetSurfaceLayerID;
}

} // namespace WebCore

#endif