CCKeyframedAnimationCurve.h [plain text]
#ifndef CCKeyframedAnimationCurve_h
#define CCKeyframedAnimationCurve_h
#include "TransformOperations.h"
#include "cc/CCAnimationCurve.h"
#include "cc/CCTimingFunction.h"
#include <wtf/OwnPtr.h>
#include <wtf/PassOwnPtr.h>
namespace WebCore {
class CCKeyframe {
public:
double time() const;
const CCTimingFunction* timingFunction() const;
protected:
CCKeyframe(double time, PassOwnPtr<CCTimingFunction>);
virtual ~CCKeyframe();
private:
double m_time;
OwnPtr<CCTimingFunction> m_timingFunction;
};
class CCFloatKeyframe : public CCKeyframe {
public:
static PassOwnPtr<CCFloatKeyframe> create(double time, float value, PassOwnPtr<CCTimingFunction>);
virtual ~CCFloatKeyframe();
float value() const;
PassOwnPtr<CCFloatKeyframe> clone() const;
private:
CCFloatKeyframe(double time, float value, PassOwnPtr<CCTimingFunction>);
float m_value;
};
class CCTransformKeyframe : public CCKeyframe {
public:
static PassOwnPtr<CCTransformKeyframe> create(double time, const TransformOperations& value, PassOwnPtr<CCTimingFunction>);
virtual ~CCTransformKeyframe();
const TransformOperations& value() const;
PassOwnPtr<CCTransformKeyframe> clone() const;
private:
CCTransformKeyframe(double time, const TransformOperations& value, PassOwnPtr<CCTimingFunction>);
TransformOperations m_value;
};
class CCKeyframedFloatAnimationCurve : public CCFloatAnimationCurve {
public:
static PassOwnPtr<CCKeyframedFloatAnimationCurve> create();
virtual ~CCKeyframedFloatAnimationCurve();
void addKeyframe(PassOwnPtr<CCFloatKeyframe>);
virtual double duration() const OVERRIDE;
virtual PassOwnPtr<CCAnimationCurve> clone() const OVERRIDE;
virtual float getValue(double t) const OVERRIDE;
private:
CCKeyframedFloatAnimationCurve();
Vector<OwnPtr<CCFloatKeyframe> > m_keyframes;
};
class CCKeyframedTransformAnimationCurve : public CCTransformAnimationCurve {
public:
static PassOwnPtr<CCKeyframedTransformAnimationCurve> create();
virtual ~CCKeyframedTransformAnimationCurve();
void addKeyframe(PassOwnPtr<CCTransformKeyframe>);
virtual double duration() const OVERRIDE;
virtual PassOwnPtr<CCAnimationCurve> clone() const OVERRIDE;
virtual TransformationMatrix getValue(double t, const IntSize&) const OVERRIDE;
private:
CCKeyframedTransformAnimationCurve();
Vector<OwnPtr<CCTransformKeyframe> > m_keyframes;
};
}
#endif // CCKeyframedAnimationCurve_h