/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef CCHeadsUpDisplay_h #define CCHeadsUpDisplay_h #if USE(ACCELERATED_COMPOSITING) #include "cc/CCFontAtlas.h" namespace WebCore { class CCDebugRectHistory; class CCFrameRateCounter; class CCLayerTreeHostImpl; class GraphicsContext; class ManagedTexture; struct CCSettings; // Class that handles drawing of composited render layers using GL. class CCHeadsUpDisplay { WTF_MAKE_NONCOPYABLE(CCHeadsUpDisplay); public: static PassOwnPtr<CCHeadsUpDisplay> create() { return adoptPtr(new CCHeadsUpDisplay()); } ~CCHeadsUpDisplay(); void setFontAtlas(PassOwnPtr<CCFontAtlas>); bool enabled(const CCSettings&) const; void draw(CCLayerTreeHostImpl*); private: CCHeadsUpDisplay() { }; void drawHudContents(GraphicsContext*, CCLayerTreeHostImpl*, const CCSettings&, const IntSize& hudSize); void drawFPSCounter(GraphicsContext*, CCFrameRateCounter*, int top, int height); void drawFPSCounterText(GraphicsContext*, CCFrameRateCounter*, int top, int width, int height); void drawDebugRects(GraphicsContext*, CCDebugRectHistory*, const CCSettings&); bool showPlatformLayerTree(const CCSettings&) const; bool showDebugRects(const CCSettings&) const; OwnPtr<ManagedTexture> m_hudTexture; OwnPtr<CCFontAtlas> m_fontAtlas; }; } #endif // USE(ACCELERATED_COMPOSITING) #endif