/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef CCDamageTracker_h #define CCDamageTracker_h #include "FloatRect.h" #include <wtf/HashMap.h> #include <wtf/PassOwnPtr.h> #include <wtf/Vector.h> namespace WebCore { class CCLayerImpl; class CCRenderSurface; class FilterOperations; // Computes the region where pixels have actually changed on a RenderSurface. This region is used // to scissor what is actually drawn to the screen to save GPU computation and bandwidth. class CCDamageTracker { public: static PassOwnPtr<CCDamageTracker> create(); ~CCDamageTracker(); void forceFullDamageNextUpdate() { m_forceFullDamageNextUpdate = true; } void updateDamageTrackingState(const Vector<CCLayerImpl*>& layerList, int targetSurfaceLayerID, bool targetSurfacePropertyChangedOnlyFromDescendant, const IntRect& targetSurfaceContentRect, CCLayerImpl* targetSurfaceMaskLayer, const FilterOperations&); const FloatRect& currentDamageRect() { return m_currentDamageRect; } private: CCDamageTracker(); FloatRect trackDamageFromActiveLayers(const Vector<CCLayerImpl*>& layerList, int targetSurfaceLayerID); FloatRect trackDamageFromSurfaceMask(CCLayerImpl* targetSurfaceMaskLayer); FloatRect trackDamageFromLeftoverRects(); FloatRect removeRectFromCurrentFrame(int layerID, bool& layerIsNew); void saveRectForNextFrame(int layerID, const FloatRect& targetSpaceRect); // These helper functions are used only in trackDamageFromActiveLayers(). void extendDamageForLayer(CCLayerImpl*, FloatRect& targetDamageRect); void extendDamageForRenderSurface(CCLayerImpl*, FloatRect& targetDamageRect); // To correctly track exposed regions, two hashtables of rects are maintained. // The "current" map is used to compute exposed regions of the current frame, while // the "next" map is used to collect layer rects that are used in the next frame. typedef HashMap<int, FloatRect> RectMap; OwnPtr<RectMap> m_currentRectHistory; OwnPtr<RectMap> m_nextRectHistory; FloatRect m_currentDamageRect; bool m_forceFullDamageNextUpdate; }; } // namespace WebCore #endif // CCDamageTracker_h