SVGPathStringBuilder.cpp [plain text]
#include "config.h"
#if ENABLE(SVG)
#include "SVGPathStringBuilder.h"
namespace WebCore {
String SVGPathStringBuilder::result()
{
unsigned size = m_stringBuilder.length();
if (!size)
return String();
m_stringBuilder.resize(size - 1);
return m_stringBuilder.toString();
}
void SVGPathStringBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode mode)
{
if (mode == AbsoluteCoordinates)
m_stringBuilder.append(String::format("M %.6lg %.6lg ", targetPoint.x(), targetPoint.y()));
else
m_stringBuilder.append(String::format("m %.6lg %.6lg ", targetPoint.x(), targetPoint.y()));
}
void SVGPathStringBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode)
{
if (mode == AbsoluteCoordinates)
m_stringBuilder.append(String::format("L %.6lg %.6lg ", targetPoint.x(), targetPoint.y()));
else
m_stringBuilder.append(String::format("l %.6lg %.6lg ", targetPoint.x(), targetPoint.y()));
}
void SVGPathStringBuilder::lineToHorizontal(float x, PathCoordinateMode mode)
{
if (mode == AbsoluteCoordinates)
m_stringBuilder.append(String::format("H %.6lg ", x));
else
m_stringBuilder.append(String::format("h %.6lg ", x));
}
void SVGPathStringBuilder::lineToVertical(float y, PathCoordinateMode mode)
{
if (mode == AbsoluteCoordinates)
m_stringBuilder.append(String::format("V %.6lg ", y));
else
m_stringBuilder.append(String::format("v %.6lg ", y));
}
void SVGPathStringBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
{
if (mode == AbsoluteCoordinates)
m_stringBuilder.append(String::format("C %.6lg %.6lg %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), point2.x(), point2.y(), targetPoint.x(), targetPoint.y()));
else
m_stringBuilder.append(String::format("c %.6lg %.6lg %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), point2.x(), point2.y(), targetPoint.x(), targetPoint.y()));
}
void SVGPathStringBuilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
{
if (mode == AbsoluteCoordinates)
m_stringBuilder.append(String::format("S %.6lg %.6lg %.6lg %.6lg ", point2.x(), point2.y(), targetPoint.x(), targetPoint.y()));
else
m_stringBuilder.append(String::format("s %.6lg %.6lg %.6lg %.6lg ", point2.x(), point2.y(), targetPoint.x(), targetPoint.y()));
}
void SVGPathStringBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinateMode mode)
{
if (mode == AbsoluteCoordinates)
m_stringBuilder.append(String::format("Q %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), targetPoint.x(), targetPoint.y()));
else
m_stringBuilder.append(String::format("q %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), targetPoint.x(), targetPoint.y()));
}
void SVGPathStringBuilder::curveToQuadraticSmooth(const FloatPoint& targetPoint, PathCoordinateMode mode)
{
if (mode == AbsoluteCoordinates)
m_stringBuilder.append(String::format("T %.6lg %.6lg ", targetPoint.x(), targetPoint.y()));
else
m_stringBuilder.append(String::format("t %.6lg %.6lg ", targetPoint.x(), targetPoint.y()));
}
void SVGPathStringBuilder::arcTo(float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, const FloatPoint& targetPoint, PathCoordinateMode mode)
{
if (mode == AbsoluteCoordinates)
m_stringBuilder.append(String::format("A %.6lg %.6lg %.6lg %d %d %.6lg %.6lg ", r1, r2, angle, largeArcFlag, sweepFlag, targetPoint.x(), targetPoint.y()));
else
m_stringBuilder.append(String::format("a %.6lg %.6lg %.6lg %d %d %.6lg %.6lg ", r1, r2, angle, largeArcFlag, sweepFlag, targetPoint.x(), targetPoint.y()));
}
void SVGPathStringBuilder::closePath()
{
m_stringBuilder.append("Z ");
}
}
#endif // ENABLE(SVG)