SVGFEConvolveMatrixElement.h [plain text]
#ifndef SVGFEConvolveMatrixElement_h
#define SVGFEConvolveMatrixElement_h
#if ENABLE(SVG) && ENABLE(FILTERS)
#include "FEConvolveMatrix.h"
#include "SVGAnimatedBoolean.h"
#include "SVGAnimatedEnumeration.h"
#include "SVGAnimatedInteger.h"
#include "SVGAnimatedNumber.h"
#include "SVGAnimatedNumberList.h"
#include "SVGFilterPrimitiveStandardAttributes.h"
namespace WebCore {
class SVGFEConvolveMatrixElement : public SVGFilterPrimitiveStandardAttributes {
public:
static PassRefPtr<SVGFEConvolveMatrixElement> create(const QualifiedName&, Document*);
void setOrder(float orderX, float orderY);
void setKernelUnitLength(float kernelUnitLengthX, float kernelUnitLengthY);
private:
SVGFEConvolveMatrixElement(const QualifiedName&, Document*);
virtual void parseMappedAttribute(Attribute*);
virtual bool setFilterEffectAttribute(FilterEffect*, const QualifiedName&);
virtual void svgAttributeChanged(const QualifiedName&);
virtual void fillAttributeToPropertyTypeMap();
virtual AttributeToPropertyTypeMap& attributeToPropertyTypeMap();
virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*);
static const AtomicString& orderXIdentifier();
static const AtomicString& orderYIdentifier();
static const AtomicString& kernelUnitLengthXIdentifier();
static const AtomicString& kernelUnitLengthYIdentifier();
DECLARE_ANIMATED_STRING(In1, in1)
DECLARE_ANIMATED_INTEGER(OrderX, orderX)
DECLARE_ANIMATED_INTEGER(OrderY, orderY)
DECLARE_ANIMATED_NUMBER_LIST(KernelMatrix, kernelMatrix)
DECLARE_ANIMATED_NUMBER(Divisor, divisor)
DECLARE_ANIMATED_NUMBER(Bias, bias)
DECLARE_ANIMATED_INTEGER(TargetX, targetX)
DECLARE_ANIMATED_INTEGER(TargetY, targetY)
DECLARE_ANIMATED_ENUMERATION(EdgeMode, edgeMode)
DECLARE_ANIMATED_NUMBER(KernelUnitLengthX, kernelUnitLengthX)
DECLARE_ANIMATED_NUMBER(KernelUnitLengthY, kernelUnitLengthY)
DECLARE_ANIMATED_BOOLEAN(PreserveAlpha, preserveAlpha)
};
}
#endif // ENABLE(SVG)
#endif