GradientAttributes.h [plain text]
#ifndef GradientAttributes_h
#define GradientAttributes_h
#if ENABLE(SVG)
#include "Color.h"
#include "Gradient.h"
#include "SVGLength.h"
namespace WebCore {
struct GradientAttributes {
GradientAttributes()
: m_spreadMethod(SpreadMethodPad)
, m_boundingBoxMode(true)
, m_spreadMethodSet(false)
, m_boundingBoxModeSet(false)
, m_gradientTransformSet(false)
, m_stopsSet(false)
{
}
GradientSpreadMethod spreadMethod() const { return m_spreadMethod; }
bool boundingBoxMode() const { return m_boundingBoxMode; }
AffineTransform gradientTransform() const { return m_gradientTransform; }
const Vector<Gradient::ColorStop>& stops() const { return m_stops; }
void setSpreadMethod(GradientSpreadMethod value)
{
m_spreadMethod = value;
m_spreadMethodSet = true;
}
void setBoundingBoxMode(bool value)
{
m_boundingBoxMode = value;
m_boundingBoxModeSet = true;
}
void setGradientTransform(const AffineTransform& value)
{
m_gradientTransform = value;
m_gradientTransformSet = true;
}
void setStops(const Vector<Gradient::ColorStop>& value)
{
m_stops = value;
m_stopsSet = true;
}
bool hasSpreadMethod() const { return m_spreadMethodSet; }
bool hasBoundingBoxMode() const { return m_boundingBoxModeSet; }
bool hasGradientTransform() const { return m_gradientTransformSet; }
bool hasStops() const { return m_stopsSet; }
private:
GradientSpreadMethod m_spreadMethod;
bool m_boundingBoxMode;
AffineTransform m_gradientTransform;
Vector<Gradient::ColorStop> m_stops;
bool m_spreadMethodSet : 1;
bool m_boundingBoxModeSet : 1;
bool m_gradientTransformSet : 1;
bool m_stopsSet : 1;
};
}
#endif // ENABLE(SVG)
#endif