NetworkStateNotifierQt.cpp [plain text]
#include "config.h"
#include "NetworkStateNotifier.h"
#if PLATFORM(QT) && USE(QT_BEARER)
#include "NetworkStateNotifierPrivate.h"
#include "qnetworkconfigmanager.h"
namespace WebCore {
NetworkStateNotifierPrivate::NetworkStateNotifierPrivate(NetworkStateNotifier* notifier)
: m_configurationManager(new QNetworkConfigurationManager())
, m_online(m_configurationManager->isOnline())
, m_networkAccessAllowed(true)
, m_notifier(notifier)
{
Q_ASSERT(notifier);
connect(m_configurationManager, SIGNAL(onlineStateChanged(bool)), this, SLOT(onlineStateChanged(bool)));
}
void NetworkStateNotifierPrivate::onlineStateChanged(bool isOnline)
{
if (m_online == isOnline)
return;
m_online = isOnline;
if (m_networkAccessAllowed)
m_notifier->updateState();
}
void NetworkStateNotifierPrivate::networkAccessPermissionChanged(bool isAllowed)
{
if (isAllowed == m_networkAccessAllowed)
return;
m_networkAccessAllowed = isAllowed;
if (m_online)
m_notifier->updateState();
}
NetworkStateNotifierPrivate::~NetworkStateNotifierPrivate()
{
delete m_configurationManager;
}
void NetworkStateNotifier::updateState()
{
if (m_isOnLine == (p->m_online && p->m_networkAccessAllowed))
return;
m_isOnLine = p->m_online && p->m_networkAccessAllowed;
if (m_networkStateChangedFunction)
m_networkStateChangedFunction();
}
NetworkStateNotifier::NetworkStateNotifier()
: m_isOnLine(true)
, m_networkStateChangedFunction(0)
{
p = new NetworkStateNotifierPrivate(this);
m_isOnLine = p->m_online && p->m_networkAccessAllowed;
}
void NetworkStateNotifier::setNetworkAccessAllowed(bool isAllowed)
{
p->networkAccessPermissionChanged(isAllowed);
}
}
#include "moc_NetworkStateNotifierPrivate.cpp"
#endif