#include "config.h"
#include "V8DOMMap.h"
#include "DOMData.h"
#include "DOMDataStore.h"
#include "MainThreadDOMData.h"
#include "ScopedDOMDataStore.h"
namespace WebCore {
DOMDataStoreHandle::DOMDataStoreHandle()
: m_store(adoptPtr(new ScopedDOMDataStore(DOMData::getCurrent())))
{
}
DOMDataStoreHandle::~DOMDataStoreHandle()
{
}
static bool fasterDOMStoreAccess = false;
static inline DOMDataStore& getDOMDataStore()
{
if (LIKELY(fasterDOMStoreAccess)) {
ASSERT(WTF::isMainThread());
return MainThreadDOMData::getCurrentMainThreadStore();
}
return DOMData::getCurrent()->getStore();
}
void enableFasterDOMStoreAccess()
{
fasterDOMStoreAccess = true;
}
DOMNodeMapping& getDOMNodeMap()
{
return getDOMDataStore().domNodeMap();
}
DOMWrapperMap<void>& getDOMObjectMap()
{
return getDOMDataStore().domObjectMap();
}
DOMWrapperMap<void>& getActiveDOMObjectMap()
{
return getDOMDataStore().activeDomObjectMap();
}
#if ENABLE(SVG)
DOMWrapperMap<SVGElementInstance>& getDOMSVGElementInstanceMap()
{
return getDOMDataStore().domSvgElementInstanceMap();
}
#endif // ENABLE(SVG)
void removeAllDOMObjectsInCurrentThread()
{
DOMDataStore& store = getDOMDataStore();
v8::HandleScope scope;
if (WTF::isMainThread()) {
DOMData::removeObjectsFromWrapperMap<Node>(&store, store.domNodeMap());
#if ENABLE(SVG)
DOMData::removeObjectsFromWrapperMap<SVGElementInstance>(&store, store.domSvgElementInstanceMap());
#endif
}
DOMData::removeObjectsFromWrapperMap<void>(&store, store.domObjectMap());
DOMData::removeObjectsFromWrapperMap<void>(&store, store.activeDomObjectMap());
}
void visitDOMNodesInCurrentThread(DOMWrapperMap<Node>::Visitor* visitor)
{
v8::HandleScope scope;
WTF::MutexLocker locker(DOMDataStore::allStoresMutex());
DOMDataList& list = DOMDataStore::allStores();
for (size_t i = 0; i < list.size(); ++i) {
DOMDataStore* store = list[i];
if (!store->domData()->owningThread() == WTF::currentThread())
continue;
store->domNodeMap().visit(store, visitor);
}
}
void visitDOMObjectsInCurrentThread(DOMWrapperMap<void>::Visitor* visitor)
{
v8::HandleScope scope;
WTF::MutexLocker locker(DOMDataStore::allStoresMutex());
DOMDataList& list = DOMDataStore::allStores();
for (size_t i = 0; i < list.size(); ++i) {
DOMDataStore* store = list[i];
if (!store->domData()->owningThread() == WTF::currentThread())
continue;
store->domObjectMap().visit(store, visitor);
}
}
void visitActiveDOMObjectsInCurrentThread(DOMWrapperMap<void>::Visitor* visitor)
{
v8::HandleScope scope;
WTF::MutexLocker locker(DOMDataStore::allStoresMutex());
DOMDataList& list = DOMDataStore::allStores();
for (size_t i = 0; i < list.size(); ++i) {
DOMDataStore* store = list[i];
if (!store->domData()->owningThread() == WTF::currentThread())
continue;
store->activeDomObjectMap().visit(store, visitor);
}
}
#if ENABLE(SVG)
void visitDOMSVGElementInstancesInCurrentThread(DOMWrapperMap<SVGElementInstance>::Visitor* visitor)
{
v8::HandleScope scope;
WTF::MutexLocker locker(DOMDataStore::allStoresMutex());
DOMDataList& list = DOMDataStore::allStores();
for (size_t i = 0; i < list.size(); ++i) {
DOMDataStore* store = list[i];
if (!store->domData()->owningThread() == WTF::currentThread())
continue;
store->domSvgElementInstanceMap().visit(store, visitor);
}
}
#endif
}