#ifndef ShadowData_h
#define ShadowData_h
#include "Color.h"
#include <wtf/OwnPtr.h>
#include <wtf/PassOwnPtr.h>
namespace WebCore {
class FloatRect;
class IntRect;
enum ShadowStyle { Normal, Inset };
class ShadowData {
WTF_MAKE_FAST_ALLOCATED;
public:
ShadowData()
: m_x(0)
, m_y(0)
, m_blur(0)
, m_spread(0)
, m_style(Normal)
, m_isWebkitBoxShadow(false)
{
}
ShadowData(int x, int y, int blur, int spread, ShadowStyle style, bool isWebkitBoxShadow, const Color& color)
: m_x(x)
, m_y(y)
, m_blur(blur)
, m_spread(spread)
, m_color(color)
, m_style(style)
, m_isWebkitBoxShadow(isWebkitBoxShadow)
{
}
ShadowData(const ShadowData& o);
bool operator==(const ShadowData& o) const;
bool operator!=(const ShadowData& o) const
{
return !(*this == o);
}
int x() const { return m_x; }
int y() const { return m_y; }
int blur() const { return m_blur; }
int spread() const { return m_spread; }
ShadowStyle style() const { return m_style; }
const Color& color() const { return m_color; }
bool isWebkitBoxShadow() const { return m_isWebkitBoxShadow; }
const ShadowData* next() const { return m_next.get(); }
void setNext(PassOwnPtr<ShadowData> shadow) { m_next = shadow; }
void adjustRectForShadow(IntRect&, int additionalOutlineSize = 0) const;
void adjustRectForShadow(FloatRect&, int additionalOutlineSize = 0) const;
private:
int m_x;
int m_y;
int m_blur;
int m_spread;
Color m_color;
ShadowStyle m_style;
bool m_isWebkitBoxShadow;
OwnPtr<ShadowData> m_next;
};
}
#endif // ShadowData_h