#ifndef SVGAElement_h
#define SVGAElement_h
#if ENABLE(SVG)
#include "SVGAnimatedBoolean.h"
#include "SVGExternalResourcesRequired.h"
#include "SVGLangSpace.h"
#include "SVGStyledTransformableElement.h"
#include "SVGTests.h"
#include "SVGURIReference.h"
namespace WebCore {
class SVGAElement : public SVGStyledTransformableElement,
public SVGURIReference,
public SVGTests,
public SVGLangSpace,
public SVGExternalResourcesRequired {
public:
static PassRefPtr<SVGAElement> create(const QualifiedName&, Document*);
private:
SVGAElement(const QualifiedName&, Document*);
virtual bool isValid() const { return SVGTests::isValid(); }
virtual String title() const;
virtual String target() const { return svgTarget(); }
virtual void parseMappedAttribute(Attribute*);
virtual void svgAttributeChanged(const QualifiedName&);
virtual void synchronizeProperty(const QualifiedName&);
virtual void fillAttributeToPropertyTypeMap();
virtual AttributeToPropertyTypeMap& attributeToPropertyTypeMap();
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
virtual void defaultEventHandler(Event*);
virtual bool supportsFocus() const;
virtual bool isMouseFocusable() const;
virtual bool isKeyboardFocusable(KeyboardEvent*) const;
virtual bool isFocusable() const;
virtual bool childShouldCreateRenderer(Node*) const;
DECLARE_ANIMATED_STRING(SVGTarget, svgTarget)
DECLARE_ANIMATED_STRING(Href, href)
DECLARE_ANIMATED_BOOLEAN(ExternalResourcesRequired, externalResourcesRequired)
};
}
#endif // ENABLE(SVG)
#endif // SVGAElement_h