/** * Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) * * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2000 Simon Hausmann * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef WMLBRElement_h #define WMLBRElement_h #if ENABLE(WML) #include "WMLElement.h" namespace WebCore { class WMLBRElement : public WMLElement { public: WMLBRElement(const QualifiedName& tagName, Document*); virtual bool mapToEntry(const QualifiedName&, MappedAttributeEntry&) const; virtual void parseMappedAttribute(MappedAttribute*); virtual RenderObject* createRenderer(RenderArena*, RenderStyle*); }; } #endif #endif