#ifndef SVGFEBlend_h
#define SVGFEBlend_h
#if ENABLE(FILTERS)
#include "FilterEffect.h"
#include "Filter.h"
namespace WebCore {
enum BlendModeType {
FEBLEND_MODE_UNKNOWN = 0,
FEBLEND_MODE_NORMAL = 1,
FEBLEND_MODE_MULTIPLY = 2,
FEBLEND_MODE_SCREEN = 3,
FEBLEND_MODE_DARKEN = 4,
FEBLEND_MODE_LIGHTEN = 5
};
class FEBlend : public FilterEffect {
public:
static PassRefPtr<FEBlend> create(FilterEffect*, FilterEffect*, BlendModeType);
FilterEffect* in2() const;
void setIn2(FilterEffect*);
BlendModeType blendMode() const;
void setBlendMode(BlendModeType);
virtual FloatRect uniteChildEffectSubregions(Filter* filter) { return calculateUnionOfChildEffectSubregions(filter, m_in.get(), m_in2.get()); }
void apply(Filter*);
void dump();
private:
FEBlend(FilterEffect*, FilterEffect*, BlendModeType);
RefPtr<FilterEffect> m_in;
RefPtr<FilterEffect> m_in2;
BlendModeType m_mode;
};
}
#endif // ENABLE(FILTERS)
#endif // SVGFEBlend_h