/* * Copyright (C) 2010 Apple Inc. All rights reserved. * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(3D_CANVAS) #include "GraphicsContext3D.h" #include "Image.h" #include "NativeImageSkia.h" #include <algorithm> namespace WebCore { bool GraphicsContext3D::getImageData(Image* image, Vector<uint8_t>& outputVector, bool premultiplyAlpha, bool* hasAlphaChannel, AlphaOp* neededAlphaOp, unsigned int* format) { if (!image) return false; NativeImageSkia* skiaImage = image->nativeImageForCurrentFrame(); if (!skiaImage) return false; SkBitmap::Config skiaConfig = skiaImage->config(); // FIXME: must support more image configurations. if (skiaConfig != SkBitmap::kARGB_8888_Config) return false; SkBitmap& skiaImageRef = *skiaImage; SkAutoLockPixels lock(skiaImageRef); int height = skiaImage->height(); int rowBytes = skiaImage->rowBytes(); ASSERT(rowBytes == skiaImage->width() * 4); uint8_t* pixels = reinterpret_cast<uint8_t*>(skiaImage->getPixels()); outputVector.resize(rowBytes * height); int size = rowBytes * height; memcpy(outputVector.data(), pixels, size); *hasAlphaChannel = true; if (!premultiplyAlpha) // FIXME: must fetch the image data before the premultiplication step *neededAlphaOp = kAlphaDoUnmultiply; // Convert from BGRA to RGBA. FIXME: add GL_BGRA extension support // to all underlying OpenGL implementations. for (int i = 0; i < size; i += 4) std::swap(outputVector[i], outputVector[i + 2]); *format = RGBA; return true; } } // namespace WebCore #endif // ENABLE(3D_CANVAS)