ImageDecoderWx.cpp [plain text]
#include "config.h"
#include "ImageDecoder.h"
#include <wx/defs.h>
#include <wx/bitmap.h>
#if USE(WXGC)
#include <wx/graphics.h>
#endif
#include <wx/image.h>
#include <wx/rawbmp.h>
namespace WebCore {
RGBA32Buffer::RGBA32Buffer()
: m_hasAlpha(false)
, m_status(FrameEmpty)
, m_duration(0)
, m_disposalMethod(DisposeNotSpecified)
{
}
void RGBA32Buffer::clear()
{
m_bytes.clear();
m_status = FrameEmpty;
}
void RGBA32Buffer::zeroFill()
{
m_bytes.fill(0);
m_hasAlpha = true;
}
void RGBA32Buffer::copyBitmapData(const RGBA32Buffer& other)
{
if (this == &other)
return;
m_bytes = other.m_bytes;
m_size = other.m_size;
setHasAlpha(other.m_hasAlpha);
}
bool RGBA32Buffer::setSize(int newWidth, int newHeight)
{
m_bytes.resize(newWidth * newHeight);
m_size = IntSize(newWidth, newHeight);
zeroFill();
return true;
}
NativeImagePtr RGBA32Buffer::asNewNativeImage() const
{
const unsigned char* bytes = (const unsigned char*)m_bytes.data();
typedef wxPixelData<wxBitmap, wxAlphaPixelFormat> WxPixelData;
wxBitmap* bmp = new wxBitmap(width(), height(), 32);
WxPixelData data(*bmp);
int rowCounter = 0;
long pixelCounter = 0;
WxPixelData::Iterator p(data);
WxPixelData::Iterator rowStart = p;
for (long i = 0; i < m_bytes.size() * sizeof(PixelData); i += sizeof(PixelData)) {
p.Red() = bytes[i+2];
p.Green() = bytes[i+1];
p.Blue() = bytes[i+0];
p.Alpha() = bytes[i+3];
p++;
pixelCounter++;
if ( (pixelCounter % width() ) == 0 ) {
rowCounter++;
p = rowStart;
p.MoveTo(data, 0, rowCounter);
}
}
#if !wxCHECK_VERSION(2,9,0)
bmp->UseAlpha();
#endif
ASSERT(bmp->IsOk());
#if USE(WXGC)
wxGraphicsBitmap* bitmap = new wxGraphicsBitmap(wxGraphicsRenderer::GetDefaultRenderer()->CreateBitmap(*bmp));
delete bmp;
return bitmap;
#else
return bmp;
#endif
}
bool RGBA32Buffer::hasAlpha() const
{
return m_hasAlpha;
}
void RGBA32Buffer::setHasAlpha(bool alpha)
{
m_hasAlpha = alpha;
}
void RGBA32Buffer::setStatus(FrameStatus status)
{
m_status = status;
}
RGBA32Buffer& RGBA32Buffer::operator=(const RGBA32Buffer& other)
{
if (this == &other)
return *this;
copyBitmapData(other);
setRect(other.rect());
setStatus(other.status());
setDuration(other.duration());
setDisposalMethod(other.disposalMethod());
return *this;
}
int RGBA32Buffer::width() const {
return m_size.width();
}
int RGBA32Buffer::height() const {
return m_size.height();
}
}