#ifndef BINDINGS_C_INSTANCE_H_
#define BINDINGS_C_INSTANCE_H_
#if ENABLE(NETSCAPE_PLUGIN_API)
#include "runtime.h"
#include <wtf/PassRefPtr.h>
#include "runtime_root.h"
typedef struct NPObject NPObject;
namespace JSC {
class UString;
namespace Bindings {
class CClass;
class CInstance : public Instance {
public:
static PassRefPtr<CInstance> create(NPObject* object, PassRefPtr<RootObject> rootObject)
{
return adoptRef(new CInstance(object, rootObject));
}
static void setGlobalException(JSC::UString exception);
~CInstance ();
virtual Class *getClass() const;
virtual JSValue valueOf(ExecState*) const;
virtual JSValue defaultValue(ExecState*, PreferredPrimitiveType) const;
virtual JSValue invokeMethod(ExecState*, const MethodList&, const ArgList&);
virtual bool supportsInvokeDefaultMethod() const;
virtual JSValue invokeDefaultMethod(ExecState*, const ArgList&);
virtual bool supportsConstruct() const;
virtual JSValue invokeConstruct(ExecState*, const ArgList&);
virtual void getPropertyNames(ExecState*, PropertyNameArray&);
JSValue stringValue(ExecState*) const;
JSValue numberValue(ExecState*) const;
JSValue booleanValue() const;
NPObject *getObject() const { return _object; }
private:
static void moveGlobalExceptionToExecState(ExecState* exec);
CInstance(NPObject*, PassRefPtr<RootObject>);
mutable CClass *_class;
NPObject *_object;
};
}
}
#endif // ENABLE(NETSCAPE_PLUGIN_API)
#endif