#ifndef IntPoint_h
#define IntPoint_h
#include "IntSize.h"
#include <wtf/Platform.h>
#if PLATFORM(CG)
typedef struct CGPoint CGPoint;
#endif
#if PLATFORM(WIN)
typedef struct tagPOINT POINT;
typedef struct tagPOINTS POINTS;
#elif PLATFORM(QT)
QT_BEGIN_NAMESPACE
class QPoint;
QT_END_NAMESPACE
#elif PLATFORM(GTK)
typedef struct _GdkPoint GdkPoint;
#endif
#if PLATFORM(SYMBIAN)
class TPoint;
#endif
#if PLATFORM(WX)
class wxPoint;
#endif
#if PLATFORM(SKIA)
struct SkPoint;
struct SkIPoint;
#endif
namespace WebCore {
class IntPoint {
public:
IntPoint() : m_x(0), m_y(0) { }
IntPoint(int x, int y) : m_x(x), m_y(y) { }
int x() const { return m_x; }
int y() const { return m_y; }
void setX(int x) { m_x = x; }
void setY(int y) { m_y = y; }
void move(int dx, int dy) { m_x += dx; m_y += dy; }
IntPoint expandedTo(const IntPoint& other) const
{
return IntPoint(m_x > other.m_x ? m_x : other.m_x,
m_y > other.m_y ? m_y : other.m_y);
}
IntPoint shrunkTo(const IntPoint& other) const
{
return IntPoint(m_x < other.m_x ? m_x : other.m_x,
m_y < other.m_y ? m_y : other.m_y);
}
void clampNegativeToZero()
{
*this = expandedTo(IntPoint());
}
#if PLATFORM(CG)
explicit IntPoint(const CGPoint&); operator CGPoint() const;
#endif
#if PLATFORM(WIN)
IntPoint(const POINT&);
operator POINT() const;
IntPoint(const POINTS&);
operator POINTS() const;
#elif PLATFORM(QT)
IntPoint(const QPoint&);
operator QPoint() const;
#elif PLATFORM(GTK)
IntPoint(const GdkPoint&);
operator GdkPoint() const;
#endif
#if PLATFORM(SYMBIAN)
IntPoint(const TPoint&);
operator TPoint() const;
#endif
#if PLATFORM(WX)
IntPoint(const wxPoint&);
operator wxPoint() const;
#endif
#if PLATFORM(SKIA)
IntPoint(const SkIPoint&);
operator SkIPoint() const;
operator SkPoint() const;
#endif
private:
int m_x, m_y;
};
inline IntPoint& operator+=(IntPoint& a, const IntSize& b)
{
a.move(b.width(), b.height());
return a;
}
inline IntPoint& operator-=(IntPoint& a, const IntSize& b)
{
a.move(-b.width(), -b.height());
return a;
}
inline IntPoint operator+(const IntPoint& a, const IntSize& b)
{
return IntPoint(a.x() + b.width(), a.y() + b.height());
}
inline IntSize operator-(const IntPoint& a, const IntPoint& b)
{
return IntSize(a.x() - b.x(), a.y() - b.y());
}
inline IntPoint operator-(const IntPoint& a, const IntSize& b)
{
return IntPoint(a.x() - b.width(), a.y() - b.height());
}
inline bool operator==(const IntPoint& a, const IntPoint& b)
{
return a.x() == b.x() && a.y() == b.y();
}
inline bool operator!=(const IntPoint& a, const IntPoint& b)
{
return a.x() != b.x() || a.y() != b.y();
}
}
#endif // IntPoint_h