// -*- mode: c++; c-basic-offset: 4 -*- /* * Copyright (C) 2006 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #import "config.h" #import "Page.h" #import "Frame.h" #import "FloatRect.h" #import "Screen.h" #import "WebCorePageBridge.h" #import "WKScreen.h" namespace WebCore { Page::Page(WebCorePageBridge* bridge, ChromeClient* chromeClient) : m_chrome(new Chrome(this, chromeClient)) , m_frameCount(0) , m_widget(0) , m_bridge(bridge) { init(); } Widget* Page::widget() const { if (!m_widget) m_widget = new Widget([bridge() outerView]); return m_widget; } // These methods scale between window and WebView coordinates because JavaScript/DOM operations // assume that the WebView and the window share the same coordinate system. FloatRect Page::windowRect() const { CGRect mainFrame = WKScreenGetMainScreenFrame(); return enclosingIntRect(mainFrame); } void Page::setWindowRect(const FloatRect& r) { } }