#ifndef Touch_h
#define Touch_h
#include <wtf/Platform.h>
#if ENABLE(TOUCH_EVENTS)
#include <wtf/RefCounted.h>
#include <wtf/PassRefPtr.h>
#include <wtf/RefPtr.h>
#include "EventTarget.h"
#include "DOMWindow.h"
namespace WebCore {
class DOMWindow;
class Touch : public RefCounted<Touch> {
public:
Touch() {}
Touch(DOMWindow* view, EventTarget* target, unsigned identifier, int pageX, int pageY, int screenX, int screenY);
EventTarget* target() const { return m_target.get(); }
bool updateLocation(int pageX, int pageY, int screenX, int screenY);
unsigned identifier() const { return m_identifier; }
int clientX() const { return m_clientX; }
int clientY() const { return m_clientY; }
int pageX() const { return m_pageX; }
int pageY() const { return m_pageY; }
int screenX() const { return m_screenX; }
int screenY() const { return m_screenY; }
private:
DOMWindow* view() const { return m_view.get(); }
RefPtr<DOMWindow> m_view;
RefPtr<EventTarget> m_target;
unsigned m_identifier;
int m_clientX;
int m_clientY;
int m_pageX;
int m_pageY;
int m_screenX;
int m_screenY;
};
}
#endif // ENABLE(TOUCH_EVENTS)
#endif // Touch_h