SVGFESpecularLightingElement.h   [plain text]


/*
    Copyright (C) 2004, 2005 Nikolas Zimmermann <wildfox@kde.org>
                  2004, 2005 Rob Buis <buis@kde.org>
                  2005 Oliver Hunt <ojh16@student.canterbury.ac.nz>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
    Boston, MA 02111-1307, USA.
 */

#ifndef KSVG_SVGFESpecularLightingElementImpl_H
#define KSVG_SVGFESpecularLightingElementImpl_H
#if SVG_SUPPORT

#include "SVGFilterPrimitiveStandardAttributes.h"
#include "KCanvasFilters.h"

namespace WebCore
{
    class SVGAnimatedNumber;
    class SVGAnimatedString;
    class SVGAnimatedColor;
    
    class SVGFESpecularLightingElement : public SVGFilterPrimitiveStandardAttributes
    {
    public:
        SVGFESpecularLightingElement(const QualifiedName&, Document*);
        virtual ~SVGFESpecularLightingElement();
        
        // 'SVGFEDiffuseLightingElement' functions
        SVGAnimatedString *in1() const;
        SVGAnimatedNumber *specularConstant() const;
        SVGAnimatedNumber *specularExponent() const;
        SVGAnimatedNumber *surfaceScale() const;
        SVGAnimatedNumber *kernelUnitLengthX() const;
        SVGAnimatedNumber *kernelUnitLengthY() const;
        SVGAnimatedColor  *lightingColor() const;
        
        // Derived from: 'Element'
        virtual void parseMappedAttribute(MappedAttribute *attr);
        
        virtual KCanvasFESpecularLighting *filterEffect() const;
    private:
        mutable RefPtr<SVGAnimatedString> m_in1;
        mutable RefPtr<SVGAnimatedNumber> m_specularConstant;
        mutable RefPtr<SVGAnimatedNumber> m_specularExponent;
        mutable RefPtr<SVGAnimatedNumber> m_surfaceScale;
        mutable RefPtr<SVGAnimatedColor>  m_lightingColor;
        mutable RefPtr<SVGAnimatedNumber> m_kernelUnitLengthX;
        mutable RefPtr<SVGAnimatedNumber> m_kernelUnitLengthY;
        //need other properties here...
        mutable KCanvasFESpecularLighting *m_filterEffect;
        
        //light management
        void updateLights() const;
    };
};

#endif // SVG_SUPPORT
#endif