GradientAttributes.h [plain text]
#ifndef GradientAttributes_h
#define GradientAttributes_h
#if ENABLE(SVG)
#include "SVGGradientElement.h"
#include "SVGLength.h"
namespace WebCore {
struct GradientAttributes {
GradientAttributes()
: m_spreadMethod(SVGSpreadMethodPad)
, m_gradientUnits(SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX)
, m_spreadMethodSet(false)
, m_gradientUnitsSet(false)
, m_gradientTransformSet(false)
, m_stopsSet(false)
{
}
SVGSpreadMethodType spreadMethod() const { return m_spreadMethod; }
SVGUnitTypes::SVGUnitType gradientUnits() const { return m_gradientUnits; }
AffineTransform gradientTransform() const { return m_gradientTransform; }
const Vector<Gradient::ColorStop>& stops() const { return m_stops; }
void setSpreadMethod(SVGSpreadMethodType value)
{
m_spreadMethod = value;
m_spreadMethodSet = true;
}
void setGradientUnits(SVGUnitTypes::SVGUnitType unitType)
{
m_gradientUnits = unitType;
m_gradientUnitsSet = true;
}
void setGradientTransform(const AffineTransform& value)
{
m_gradientTransform = value;
m_gradientTransformSet = true;
}
void setStops(const Vector<Gradient::ColorStop>& value)
{
m_stops = value;
m_stopsSet = true;
}
bool hasSpreadMethod() const { return m_spreadMethodSet; }
bool hasGradientUnits() const { return m_gradientUnitsSet; }
bool hasGradientTransform() const { return m_gradientTransformSet; }
bool hasStops() const { return m_stopsSet; }
private:
SVGSpreadMethodType m_spreadMethod;
SVGUnitTypes::SVGUnitType m_gradientUnits;
AffineTransform m_gradientTransform;
Vector<Gradient::ColorStop> m_stops;
bool m_spreadMethodSet : 1;
bool m_gradientUnitsSet : 1;
bool m_gradientTransformSet : 1;
bool m_stopsSet : 1;
};
}
#endif // ENABLE(SVG)
#endif