PlatformVideoWindow.h [plain text]
#ifndef PlatformVideoWindow_h
#define PlatformVideoWindow_h
#if USE(GSTREAMER)
#include "Widget.h"
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
#if PLATFORM(MAC)
#include <wtf/RetainPtr.h>
#endif
typedef struct _GstMessage GstMessage;
namespace WebCore {
class PlatformVideoWindow : public RefCounted<PlatformVideoWindow> {
public:
static PassRefPtr<PlatformVideoWindow> createWindow() { return adoptRef(new PlatformVideoWindow()); }
PlatformVideoWindow();
~PlatformVideoWindow();
void prepareForOverlay(GstMessage*);
#if !PLATFORM(MAC)
PlatformWidget window() const { return m_window; }
#else
PlatformWidget window() const { return m_window.get(); }
#endif
unsigned long videoWindowId() const { return m_videoWindowId; }
private:
unsigned long m_videoWindowId;
PlatformWidget m_videoWindow;
#if !PLATFORM(MAC)
PlatformWidget m_window;
#else
RetainPtr<NSView> m_window;
#endif
};
}
#endif // USE(GSTREAMER)
#endif