/* * Copyright (C) 2003 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #import "KWQPushButton.h" // We empirically determined that buttons have these extra pixels on all // sides. It would be better to get this info from AppKit somehow. #define TOP_MARGIN 4 #define BOTTOM_MARGIN 6 #define LEFT_MARGIN 5 #define RIGHT_MARGIN 5 // AppKit calls this kThemePushButtonSmallTextOffset. #define VERTICAL_FUDGE_FACTOR 2 QPushButton::QPushButton(QWidget *) { NSButton *button = (NSButton *)getView(); [button setBezelStyle:NSRoundedBezelStyle]; } QPushButton::QPushButton(const QString &text, QWidget *) { NSButton *button = (NSButton *)getView(); [button setBezelStyle:NSRoundedBezelStyle]; setText(text); } QSize QPushButton::sizeHint() const { NSButton *button = (NSButton *)getView(); return QSize((int)[[button cell] cellSize].width - (LEFT_MARGIN + RIGHT_MARGIN), (int)[[button cell] cellSize].height - (TOP_MARGIN + BOTTOM_MARGIN)); } QRect QPushButton::frameGeometry() const { QRect r = QWidget::frameGeometry(); return QRect(r.x() + LEFT_MARGIN, r.y() + TOP_MARGIN, r.width() - (LEFT_MARGIN + RIGHT_MARGIN), r.height() - (TOP_MARGIN + BOTTOM_MARGIN)); } void QPushButton::setFrameGeometry(const QRect &r) { QWidget::setFrameGeometry(QRect(r.x() - LEFT_MARGIN, r.y() - TOP_MARGIN, r.width() + LEFT_MARGIN + RIGHT_MARGIN, r.height() + TOP_MARGIN + BOTTOM_MARGIN)); } int QPushButton::baselinePosition() const { // Button text is centered vertically, with a fudge factor to account for the shadow. NSButton *button = (NSButton *)getView(); NSFont *font = [button font]; float ascender = [font ascender]; float descender = [font descender]; return (int)ceil(-TOP_MARGIN + ((height() + TOP_MARGIN + BOTTOM_MARGIN) - (ascender - descender)) / 2.0 + ascender - VERTICAL_FUDGE_FACTOR); }