# Microsoft Developer Studio Project File - Name="libldif" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=libldif - Win32 Single Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "libldif.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "libldif.mak" CFG="libldif - Win32 Single Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "libldif - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "libldif - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "libldif - Win32 Single Debug" (based on "Win32 (x86) Static Library") !MESSAGE "libldif - Win32 Single Release" (based on\ "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe !IF "$(CFG)" == "libldif - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\Release" # PROP Intermediate_Dir "..\..\Release\libldif" # PROP Target_Dir "" RSC=rc.exe # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\Release\oldif32.lib" !ELSEIF "$(CFG)" == "libldif - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\Debug" # PROP Intermediate_Dir "..\..\Debug\libldif" # PROP Target_Dir "" RSC=rc.exe # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\Debug\oldif32.lib" !ELSEIF "$(CFG)" == "libldif - Win32 Single Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "libldif_" # PROP BASE Intermediate_Dir "libldif_" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\SDebug" # PROP Intermediate_Dir "..\..\SDebug\libldif" # PROP Target_Dir "" RSC=rc.exe # ADD BASE CPP /nologo /MTd /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W3 /GX /Z7 /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\Debug\oldif32.lib" # ADD LIB32 /nologo /out:"..\..\SDebug\oldif32.lib" !ELSEIF "$(CFG)" == "libldif - Win32 Single Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "libldif0" # PROP BASE Intermediate_Dir "libldif0" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\SRelease" # PROP Intermediate_Dir "..\..\SRelease\libldif" # PROP Target_Dir "" RSC=rc.exe # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\Release\oldif32.lib" # ADD LIB32 /nologo /out:"..\..\SRelease\oldif32.lib" !ENDIF # Begin Target # Name "libldif - Win32 Release" # Name "libldif - Win32 Debug" # Name "libldif - Win32 Single Debug" # Name "libldif - Win32 Single Release" # Begin Source File SOURCE=.\fetch.c # End Source File # Begin Source File SOURCE=..\..\include\ldif.h # End Source File # Begin Source File SOURCE=.\line64.c # End Source File # End Target # End Project