#ifndef WTF_PassOwnPtr_h
#define WTF_PassOwnPtr_h
#include "Assertions.h"
#include "OwnPtrCommon.h"
#include "TypeTraits.h"
namespace WTF {
template <typename T> class OwnPtr;
template <typename T> class PassOwnPtr {
public:
typedef typename RemovePointer<T>::Type ValueType;
typedef ValueType* PtrType;
PassOwnPtr(PtrType ptr = 0) : m_ptr(ptr) { }
PassOwnPtr(const PassOwnPtr& o) : m_ptr(o.release()) { }
template <typename U> PassOwnPtr(const PassOwnPtr<U>& o) : m_ptr(o.release()) { }
~PassOwnPtr() { deleteOwnedPtr(m_ptr); }
PtrType get() const { return m_ptr; }
void clear() { m_ptr = 0; }
PtrType release() const { PtrType ptr = m_ptr; m_ptr = 0; return ptr; }
ValueType& operator*() const { ASSERT(m_ptr); return *m_ptr; }
PtrType operator->() const { ASSERT(m_ptr); return m_ptr; }
bool operator!() const { return !m_ptr; }
typedef PtrType PassOwnPtr::*UnspecifiedBoolType;
operator UnspecifiedBoolType() const { return m_ptr ? &PassOwnPtr::m_ptr : 0; }
PassOwnPtr& operator=(T*);
PassOwnPtr& operator=(const PassOwnPtr<T>&);
template <typename U> PassOwnPtr& operator=(const PassOwnPtr<U>&);
private:
mutable PtrType m_ptr;
};
template <typename T> inline PassOwnPtr<T>& PassOwnPtr<T>::operator=(T* optr)
{
T* ptr = m_ptr;
m_ptr = optr;
ASSERT(!ptr || m_ptr != ptr);
if (ptr)
deleteOwnedPtr(ptr);
return *this;
}
template <typename T> inline PassOwnPtr<T>& PassOwnPtr<T>::operator=(const PassOwnPtr<T>& optr)
{
T* ptr = m_ptr;
m_ptr = optr.release();
ASSERT(!ptr || m_ptr != ptr);
if (ptr)
deleteOwnedPtr(ptr);
return *this;
}
template <typename T> template <typename U> inline PassOwnPtr<T>& PassOwnPtr<T>::operator=(const PassOwnPtr<U>& optr)
{
T* ptr = m_ptr;
m_ptr = optr.release();
ASSERT(!ptr || m_ptr != ptr);
if (ptr)
deleteOwnedPtr(ptr);
return *this;
}
template <typename T, typename U> inline bool operator==(const PassOwnPtr<T>& a, const PassOwnPtr<U>& b)
{
return a.get() == b.get();
}
template <typename T, typename U> inline bool operator==(const PassOwnPtr<T>& a, const OwnPtr<U>& b)
{
return a.get() == b.get();
}
template <typename T, typename U> inline bool operator==(const OwnPtr<T>& a, const PassOwnPtr<U>& b)
{
return a.get() == b.get();
}
template <typename T, typename U> inline bool operator==(const PassOwnPtr<T>& a, U* b)
{
return a.get() == b;
}
template <typename T, typename U> inline bool operator==(T* a, const PassOwnPtr<U>& b)
{
return a == b.get();
}
template <typename T, typename U> inline bool operator!=(const PassOwnPtr<T>& a, const PassOwnPtr<U>& b)
{
return a.get() != b.get();
}
template <typename T, typename U> inline bool operator!=(const PassOwnPtr<T>& a, const OwnPtr<U>& b)
{
return a.get() != b.get();
}
template <typename T, typename U> inline bool operator!=(const OwnPtr<T>& a, const PassOwnPtr<U>& b)
{
return a.get() != b.get();
}
template <typename T, typename U> inline bool operator!=(const PassOwnPtr<T>& a, U* b)
{
return a.get() != b;
}
template <typename T, typename U> inline bool operator!=(T* a, const PassOwnPtr<U>& b)
{
return a != b.get();
}
template <typename T, typename U> inline PassOwnPtr<T> static_pointer_cast(const PassOwnPtr<U>& p)
{
return PassOwnPtr<T>(static_cast<T*>(p.release()));
}
template <typename T, typename U> inline PassOwnPtr<T> const_pointer_cast(const PassOwnPtr<U>& p)
{
return PassOwnPtr<T>(const_cast<T*>(p.release()));
}
template <typename T> inline T* getPtr(const PassOwnPtr<T>& p)
{
return p.get();
}
}
using WTF::PassOwnPtr;
using WTF::const_pointer_cast;
using WTF::static_pointer_cast;
#endif // WTF_PassOwnPtr_h